As a sequel to an earlier collection on CSCL theory and research, this work serves to carry forward the conversation, both in terms of content and structure. Most of the 12 chapters forming the core of the book originated as presentations at CSCL '97. Recognizing the long-standing traditions of CSCL work in Europe and Japan, the editors sought to expand the conversation geographically, as well as topically. For each chapter, the goal was not to only show how the chapter connects to past and future work in CSCL, but also to show how it contributes to the interests of other research...
As a sequel to an earlier collection on CSCL theory and research, this work serves to carry forward the conversation, both in terms of content and str...
A sequel to the earlier book CSCL: THEORY AND PRACTICE OF AN EMERGING PARADIGM (Koschmann, ed.), selections in this volume not only highlight how the Computer Supported Collaborative Learning (CSCL) field has advanced since publication of the volume,
A sequel to the earlier book CSCL: THEORY AND PRACTICE OF AN EMERGING PARADIGM (Koschmann, ed.), selections in this volume not only highlight how the ...
This volume's goal is to begin to document the dialogue processes in naturally-occurring human tutoring, in the context of informing the design of intelligent tutoring systems, and of interactive systems in general. This project represents the first empirical study of human tutorial dialogue from a conversation analytic perspective -- the conversational interaction is the focus of analysis rather than larger scale techniques for teaching. It is also the first study of tutoring to make use of large quantities of carefully transcribed tutoring conversations/dialogues.
The motivation...
This volume's goal is to begin to document the dialogue processes in naturally-occurring human tutoring, in the context of informing the design of int...
This book focuses on design in the domain of human-computer interaction. Including a broad sampling of case studies as well as narrower theoretical or empirical studies, it includes consideration of educational uses of design rationale, methods for teaching it in industry, and applications to a variety of software and user interface/application domains. The volume promises to be the largest collection of work on design rationale ever assembled, and thereby to energize the considerable, widespread interest in this topic. It will also act as a focus for the existing but scattered work in this...
This book focuses on design in the domain of human-computer interaction. Including a broad sampling of case studies as well as narrower theoretical or...
Focuses on design in the domain of human-computer interaction. Featuring a sampling of case studies as well as narrower theoretical or empirical studies, this book includes consideration of educational uses of design rationale, methods for teaching it in industry, and applications to a variety of software and user interface/application domains.
Focuses on design in the domain of human-computer interaction. Featuring a sampling of case studies as well as narrower theoretical or empirical studi...
Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the computer in everyday life and the growing number of untrained users make it necessary to think about new ways of dividing labor between humans and machines. Future systems must take on more tasks and perform them more competently and autonomously than existing systems. If they are to be adequately flexible and responsive to complexity, they cannot automate their performance completely. The aim of designers should be to create computer systems with...
Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the comput...
Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the computer in everyday life and the growing number of untrained users make it necessary to think about new ways of dividing labor between humans and machines. Future systems must take on more tasks and perform them more competently and autonomously than existing systems. If they are to be adequately flexible and responsive to complexity, they cannot automate their performance completely. The aim of designers should be to create computer systems with...
Computer systems based on the notion of the computer as assistant have recently become the focus of intense interest. The expanding role of the comput...