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Kategorie szczegółowe BISAC
 
Computational Creativity: The Philosophy and Engineering of Autonomously Creative Systems

Tony Veale; Amilcar Cardoso
This new discipline would benefit from a canonical text from which new researchers and students could absorb the philosophy of the field and learn its methods, and this book aims to be such a canonical text.The proposed edited volume will be both a state-of-the-art survey and canonical reference book on a relatively new and emerging field.
This new discipline would benefit from a canonical text from which new researchers and students could absorb the philosophy of the field and learn its...
cena: 685,93
 
Procedural Content Generation in Games

Noor Shaker; Julian Togelius; Mark J. Nelson

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation.

The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity;...

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels,...

cena: 262,25
 
Concept Invention: Foundations, Implementation, Social Aspects and Applications

Roberto Confalonieri; Alison Pease; Marco Schorlemmer

This book introduces a computationally feasible, cognitively inspired formal model of concept invention, drawing on Fauconnier and Turner's theory of conceptual blending, a fundamental cognitive operation. The chapters present the mathematical and computational foundations of concept invention, discuss cognitive and social aspects, and further describe concrete implementations and applications in the fields of musical and mathematical creativity.

Featuring contributions from leading researchers in formal systems, cognitive science, artificial intelligence, computational...

This book introduces a computationally feasible, cognitively inspired formal model of concept invention, drawing on Fauconnier and Turner's theory ...

cena: 403,47
 
Deep Learning Techniques for Music Generation

Jean-Pierre Briot; Gaetan Hadjeres; Francois Pachet
This book describes how deep learning techniques can be used generate musical content of various types, including melodies, accompaniment, and chords.
This book describes how deep learning techniques can be used generate musical content of various types, including melodies, accompaniment, and chords.
cena: 564,88
 
Procedural Content Generation in Games

Noor Shaker; Julian Togelius; Mark J. Nelson
cena: 189,61
 
Designing Digital Musical Instruments Using Probatio: A Physical Prototyping Toolkit

Filipe Calegario
cena: 403,47
 
Concept Invention: Foundations, Implementation, Social Aspects and Applications

Roberto Confalonieri; Alison Pease; Marco Schorlemmer
cena: 403,47
 
Artificial Intelligence and the Arts: Computational Creativity, Artistic Behavior, and Tools for Creatives

Penousal Machado; Juan Romero; Gary Greenfield
cena: 726,29
 
Swarm Systems in Art and Architecture: State of the Art

Mahsoo Salimi
cena: 524,53


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