ISBN-13: 9781499653434 / Angielski / Miękka / 2014 / 226 str.
ISBN-13: 9781499653434 / Angielski / Miękka / 2014 / 226 str.
How to create a distinct user experience of Stereo 3D in Interactive Entertainment & Virtual Reality Gaming Stereoscopic 3D (S3D) vision offers spatial visual perception by presenting two separate and different perspectives to the left and to the right eye. In combination with digital computer and video games, this technology promises to enhance user experience, automatically expediting perceived quality of existing games. However, the actual impact on how a user feels and reacts in S3D gameplay has hardly been explored, neither do we know which factors in game content contribute to such effects. In contrast to common expectations, we propose that the actual potential holds no automatic benefit but depends on a significant amount of adaptation in game design, engineering technology and user interaction in order to create a measurable enhancement for the experience and play of digital games. In support of this proposal, we provide