wyszukanych pozycji: 4
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Mathematical Progress in Expressive Image Synthesis III: Selected and Extended Results from the Symposium Meis2015
ISBN: 9789811093227 / Angielski / Miękka / 2018 / 152 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
605,23 |
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Mathematical Progress in Expressive Image Synthesis III: Selected and Extended Results from the Symposium Meis2015
ISBN: 9789811010750 / Angielski / Twarda / 2016 / 152 str. Termin realizacji zamówienia: ok. 22 dni roboczych. "Progress in Expressive Image Synthesis" (MEIS2015), was held in Fukuoka, Japan, September 25-27, 2015. The aim of the symposium was to provide a unique venue where various issues in computer graphics (CG) application fields could be discussed by mathematicians, CG researchers, and practitioners. Through the previous symposiums MEIS2013 and MEIS2014, mathematicians as well as CG researchers have recognized that CG is a specific and practical activity derived from mathematical theories. Issues found in CG broaden the field of mathematics and vice versa, and CG visualizes mathematical theories...
"Progress in Expressive Image Synthesis" (MEIS2015), was held in Fukuoka, Japan, September 25-27, 2015. The aim of the symposium was to provide a uniq...
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cena:
605,23 |
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Mathematical Insights Into Advanced Computer Graphics Techniques
ISBN: 9789811328497 / Angielski / Twarda / 2018 / 163 str. Termin realizacji zamówienia: ok. 22 dni roboczych. |
cena:
564,88 |
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Mathematics and Applications of Computer Graphics
ISBN: 9789819629329 / Angielski / Twarda / 2025 / 250 str. Termin realizacji zamówienia: ok. 22 dni roboczych. This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categories: modeling, rendering, character animation, and physical simulation, and each is explained in a separate chapter. In simpler terms, these four technologies can be described as creating shapes, creating images, creating motion, and reproducing the behavior of the natural world. The "Modeling" chapter describes the theory behind describing the shape of an object using surface meshes and then editing and manipulating them. The chapter "Rendering"...
This book equips readers with the fundamentals of 3DCG that support the advanced technologies. The content of this book is divided into four categorie...
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cena:
262,25 |