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ilość książek w kategorii: 4238

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Openscenegraph 3.0: Beginner's Guide Wang, Rui 9781849512824 Packt Publishing
Openscenegraph 3.0: Beginner's Guide

ISBN: 9781849512824 / Angielski / Miękka / 2010 / 412 str.

ISBN: 9781849512824/Angielski/Miękka/2010/412 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Rui Wang; Xuelei Qian
Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used widely. Although you can use the powerful OpenSceneGraph, based on the low-level OpenGL API, to implement virtual-reality applications that simulate different environments in the 3D world, developing picture-perfect applications is easier said than done. This book has been written with the goal of helping readers become familiar with the structure and main functionalities of OpenSceneGraph (OSG), and guide them to develop virtual-reality...
Virtual reality has quite a lot of demand in computer science today and OpenSceneGraph, being one of the best 3D graphics toolkits, is being used wide...
cena: 234,75

Scribus 1.3.5 Beginner's Guide Gemy, Cedric 9781849513005 Packt Publishing
Scribus 1.3.5 Beginner's Guide

ISBN: 9781849513005 / Angielski / Miękka / 2010 / 348 str.

ISBN: 9781849513005/Angielski/Miękka/2010/348 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Cedric Gemy
Scribus is an Open Source program that brings award-winning and inexpensive professional page layout to desktop computers with a combination of "press-ready" output and new approaches to page layout. Creating professional-looking documents using Scribus is not a cakewalk, especially with so many features at your disposal, it s hard to know where to get started! Scribus Beginners guide walks users step by step through common projects, such as creating a brochure,newsletter, business cards and so on. It also includes guidelines on starting a web newsletter and online PDF (Adobe Acrobat format)...
Scribus is an Open Source program that brings award-winning and inexpensive professional page layout to desktop computers with a combination of "press...
cena: 187,79

Facebook Graph API Development with Flash Michael Jame 9781849690744 Packt Publishing
Facebook Graph API Development with Flash

ISBN: 9781849690744 / Angielski / Miękka / 2010 / 324 str.

ISBN: 9781849690744/Angielski/Miękka/2010/324 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Michael James Williams
The Facebook platform provides you with an ideal solution for building rich, social experiences on the web to develop an effective user experience application. Combined with Flash which effectively enables social interactions, you can create a fully functional application on Facebook. If you've been waiting to get started with your own applications and games on Facebook, with this book you don't have to wait any longer. This book takes you through everything you need to know to integrate your AS3 apps and games with Facebook accompanied by illustrative screenshots and short quizzes.It...
The Facebook platform provides you with an ideal solution for building rich, social experiences on the web to develop an effective user experience app...
cena: 209,13

Theoretical Foundations of Digital Imaging Using MATLAB Yaroslavsky, Leonid P. 9781439861400 CRC Press
Theoretical Foundations of Digital Imaging Using MATLAB

ISBN: 9781439861400 / Angielski / Twarda / 2012 / 493 str.

ISBN: 9781439861400/Angielski/Twarda/2012/493 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Leonid P. Yaroslavsky

With the ubiquitous use of digital imaging, a new profession has emerged: imaging engineering. Designed for newcomers to imaging science and engineering, Theoretical Foundations of Digital Imaging Using MATLAB(r) treats the theory of digital imaging as a specific branch of science. It covers the subject in its entirety, from image formation to image perfecting.

Based on the author s 50 years of working and teaching in the field, the text first addresses the problem of converting images into digital signals that can be stored, transmitted, and...

With the ubiquitous use of digital imaging, a new profession has emerged: imaging engineering. Designed for newcomers to imaging science and engine...

cena: 614,71

Two-And Three-Dimensional Patterns of the Face Hallinan, Peter W. 9781568810874 AK Peters
Two-And Three-Dimensional Patterns of the Face

ISBN: 9781568810874 / Angielski / Twarda / 1999 / 270 str.

ISBN: 9781568810874/Angielski/Twarda/1999/270 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Peter W. Hallinan; Gaile Gordon; A. L. Yuille
The image of the human face is complex and hard to characterize. This work develops the vocabulary of ridges and parabolic curves, of illumination eigenfaces and elastic warpings for describing the salient features of the face and examines the computer vision problem of face recognition.
The image of the human face is complex and hard to characterize. This work develops the vocabulary of ridges and parabolic curves, of illumination eig...
cena: 427,79

Cloth Modeling and Animation David H. Breen Donald House 9781568810904 AK Peters
Cloth Modeling and Animation

ISBN: 9781568810904 / Angielski / Twarda / 2000 / 374 str.

ISBN: 9781568810904/Angielski/Twarda/2000/374 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
David H. Breen; Donald House
Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior and look, and the latest modeling and simulation techniques for automatically animating cloth on the computer.
Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and devel...
cena: 713,07

Media in the Ubiquitous Era: Ambient, Social and Gaming Media Lugmayr, Artur 9781609607746 Information Science Publishing
Media in the Ubiquitous Era: Ambient, Social and Gaming Media

ISBN: 9781609607746 / Angielski / Twarda / 2011 / 312 str.

ISBN: 9781609607746/Angielski/Twarda/2011/312 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Artur Lugmayr; Helja Franssila; Pertti Nrnen
"Media in the Ubiquitous Era: Ambient, Social and Gaming Media" focuses on the definition of ambient and ubiquitous media from a cross-disciplinary viewpoint. This book is unique in the sense that it does not only cover the field of commerce, but also science, research, and citizens.
"Media in the Ubiquitous Era: Ambient, Social and Gaming Media" focuses on the definition of ambient and ubiquitous media from a cross-disciplinary vi...
cena: 988,51

Algebraic 3-D Modeling Andreas Hartwig Hartwig 9781568810232 AK Peters
Algebraic 3-D Modeling

ISBN: 9781568810232 / Angielski / Twarda / 1996 / 232 str.

ISBN: 9781568810232/Angielski/Twarda/1996/232 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Andreas Hartwig;Hartwig
Written for researchers and developers of three-dimensional modeling programs, this book examines the variety of existing systems while investigating the practical limitations of available software. From the table of contents: - Polyhedra - Boundary Models - A Small Language Modeler - The Algebraic Model - Computation of Algebraic Manifolds - Topological Specification of Forms and Shapes - The Modeling Principle - The GECO Language - Coefficients of a Projected Curve
Written for researchers and developers of three-dimensional modeling programs, this book examines the variety of existing systems while investigating ...
cena: 565,53

Python 2.6 Graphics Cookbook Mike Ohlso 9781849513845 Packt Publishing
Python 2.6 Graphics Cookbook

ISBN: 9781849513845 / Angielski / Miękka / 2010 / 260 str.

ISBN: 9781849513845/Angielski/Miękka/2010/260 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Mike Ohlson De Fine
Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector graphics functions that are provided with Python. Python 2.6 Graphics Cookbook is a collection of straightforward recipes and illustrative screenshots for creating and animating graphic objects using the Python language. This book makes the process of developing graphics interesting and entertaining by working in a graphic workspace without the burden of mastering complicated language definitions and opaque examples. If you choose to work...
Python is a great object-oriented and interactive programming language that lets you develop graphics, both static and animated, using built-in vector...
cena: 209,13

The Golden Age of Video Games: The Birth of a Multi-Billion Dollar Industry Dillon, Roberto 9781439873236 AK Peters
The Golden Age of Video Games: The Birth of a Multi-Billion Dollar Industry

ISBN: 9781439873236 / Angielski / Miękka / 2011 / 218 str.

ISBN: 9781439873236/Angielski/Miękka/2011/218 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Roberto Dillon

This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.


This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new e...

cena: 236,00

Blender 2.5 Materials and Textures Cookbook Colin Litster 9781849512886 Packt Publishing
Blender 2.5 Materials and Textures Cookbook

ISBN: 9781849512886 / Angielski / Miękka / 2011 / 312 str.

ISBN: 9781849512886/Angielski/Miękka/2011/312 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Colin Litster
Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can take you hours just to create basic textures and materials in Blender and when you think of creating complex materials and textures you are petrified. Imagine how you will feel when you overcome these obstacles. This book wastes no time on boring theory and bombards you with examples of ready-created materials and textures from the start, with clear instructions on how they were created, and what you can learn from them for making your own. It...
Blender 2.5 is one of the most usable 3D suites available. Its material and texture functions offer spectacular surface creation possibilities. It can...
cena: 209,13

Der Simulator GPSS-FORTRAN Version 3 Bernd Schmidt 9783540137825 Springer-Verlag Berlin and Heidelberg GmbH &
Der Simulator GPSS-FORTRAN Version 3

ISBN: 9783540137825 / Niemiecki / Miękka / 1984 / 336 str.

ISBN: 9783540137825/Niemiecki/Miękka/1984/336 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Bernd Schmidt
Aus den Besprechungen: ..".Das vorliegende Buch geht von einer Vorstellung des zentralen Teils des Simulators, der Ablaufkontrolle, aus. Ihre Funktion zur Steuerung kontinuierlicher und diskreter Modellteile wird mit Hilfe von Beispielen in anschaulicher, gut verstandlicher Weise erlautert. Diese Anschaulichkeit und die Nutzung von Beispielen zur Verdeutlichung von Datenstrukturen und Algorithmen zeichnen das ganze Buch aus...Zusammenfassend ist der vorliegende Band 2 der Fachberichte Simulation als eine gut lesbare Anwenderdokumentation des Simulators GPSS-FORTRAN zu...
Aus den Besprechungen: ..".Das vorliegende Buch geht von einer Vorstellung des zentralen Teils des Simulators, der Ablaufkontrolle, aus. Ihre ...
cena: 188,80

Computergenerierte Pflanzen: Technik Und Design Digitaler Pflanzenwelten Deussen, Oliver 9783540436065 Springer
Computergenerierte Pflanzen: Technik Und Design Digitaler Pflanzenwelten

ISBN: 9783540436065 / Niemiecki / Twarda / 2002 / 287 str.

ISBN: 9783540436065/Niemiecki/Twarda/2002/287 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Oliver Deussen
cena: 253,23

CAD: Automatisiertes Zeichnen, Darstellen Und Konstruieren Rudolf Koller 9783540510628 Wissenschaftliche Buchgesellschaft Abt. Verla
CAD: Automatisiertes Zeichnen, Darstellen Und Konstruieren

ISBN: 9783540510628 / Angielski / Miękka / 1989 / 228 str.

ISBN: 9783540510628/Angielski/Miękka/1989/228 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Rudolf Koller
Computer Aided Design - kurz CAD - ist die Wissenschaft und Technik des Automatisierens von Konstruktions- und Zeichentatigkeiten. Wesentliche Inhalte des vorliegenden Buches sind dementsprechend die Grundlagen zur Automatisierung von Konstruktions- bzw. Gestaltungsprozessen, von Zeichen- und Darstellungsprozessen sowie der einschlagigen Datentechnik. Der Darstellung von Konstruktionsergebnissen, deren Ubertragung (Schnittstellenproblematik) und Weiterverarbeitung zu Produktionsdaten sind weitere Kapitel gewidmet. Ein Konzept fur ein umfassendes CAD-Konstruktions- und...
Computer Aided Design - kurz CAD - ist die Wissenschaft und Technik des Automatisierens von Konstruktions- und Zeichentatigkeiten. Wesen...
cena: 188,97

CAD/CAM Robotics and Factories of the Future '90: Volume 2: Flexible Automation Suren N. Dwivedi Alok K. Verma John E. Sneckenberger 9783540534006 Springer-Verlag
CAD/CAM Robotics and Factories of the Future '90: Volume 2: Flexible Automation

ISBN: 9783540534006 / Angielski / Twarda / 1991 / 637 str.

ISBN: 9783540534006/Angielski/Twarda/1991/637 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Suren N. Dwivedi; Alok K. Verma; John E. Sneckenberger
The last decade has seen the emergence of a unified approach for product design which attempts to combine traditionally distinct tasks such as design, management, marketing, analysis, manufacture and materials. Often called "Concurrent Engineering" or "Simultaneous Engineering", this new philosophy aims at improving cost competitiveness by reducing waste of time, money, and other resources inherent in the iterative traditional methods. In view of the importance of this new philosophy, concurrent engineering was selected as the theme for the conference on which this text is based. The main...
The last decade has seen the emergence of a unified approach for product design which attempts to combine traditionally distinct tasks such as design,...
cena: 475,45

Handbuch Digitaler Bild- Und Filtereffekte: 1500 Beispiele Elektronischer Bildbearbeitung Hans D. Baumann 9783540561392 Springer
Handbuch Digitaler Bild- Und Filtereffekte: 1500 Beispiele Elektronischer Bildbearbeitung

ISBN: 9783540561392 / Niemiecki / Twarda / 1993 / 272 str.

ISBN: 9783540561392/Niemiecki/Twarda/1993/272 str.

Termin realizacji zamówienia: ok. 30 dni roboczych.
Hans D. Baumann
cena: 232,89

3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition Michael E. Mortenson 9781453754900 Createspace
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition

ISBN: 9781453754900 / Angielski / Miękka / 2010 / 170 str.

ISBN: 9781453754900/Angielski/Miękka/2010/170 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Michael E. Mortenson
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition presents definitions for over 1200 terms, with hundreds of illustrations. The lexicon includes terms from many related subjects, such as CAD, CAD/CAM, cinematography, light, physics, natural behaviors, and atmospheric phenomena. It was written for students, teachers, and professionals, as well as for lay readers who want a broader understanding of the tools and concepts involved. Terms related to 3D modeling include bicubic surface, constructive solid geometry, intersection, mesh optimization,...
3D Modeling, Animation, and Rendering: An Illustrated Lexicon, Black and White Edition presents definitions for over 1200 terms, with hundreds of illu...
cena: 99,86

Machine, Meet Human: Designing a Useful Interface Nathaniel O'Shaughnessey 9781456468484 Createspace
Machine, Meet Human: Designing a Useful Interface

ISBN: 9781456468484 / Angielski / Miękka / 2010 / 172 str.

ISBN: 9781456468484/Angielski/Miękka/2010/172 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Nathaniel O'Shaughnessey
"Machine, Meet Human: Designing a Useful Interface" is written to help anyone from any background get up to speed with the state of SCADA HMI graphics design and to teach the concepts of the most effective design ideas. The idea of graphic creation covered here is a holistic approach starting with the need. Then it progresses to understanding the aspects of the Machine and the Human; what makes them unique and what makes them similar. Finally we see how we can design with those understandings in mind to leverage existing habits and natural tendencies to create graphics that enhance efficiency...
"Machine, Meet Human: Designing a Useful Interface" is written to help anyone from any background get up to speed with the state of SCADA HMI graphics...
cena: 36,02

Graphics Shaders: Theory and Practice, Second Edition Bailey, Mike 9781568814346 AK Peters
Graphics Shaders: Theory and Practice, Second Edition

ISBN: 9781568814346 / Angielski / Twarda / 2011 / 520 str.

ISBN: 9781568814346/Angielski/Twarda/2011/520 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Mike Bailey

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessellation shaders, including many practical examples.

The book starts with a...

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level,...

cena: 457,30

Flash .Net Graeme Bull Chris Bizzell Gregg Wygonik 9781590591673 Friends of ED
Flash .Net

ISBN: 9781590591673 / Angielski / Miękka / 2003 / 1120 str.

ISBN: 9781590591673/Angielski/Miękka/2003/1120 str.

Termin realizacji zamówienia: ok. 16-18 dni roboczych.
Graeme Bull; Chris Bizzell; Gregg Wygonik

The absolute cutting edge for application development at the moment is using Macromedia's Flash MX (the premier software for designing fantastic looking interfaces) with Microsoft's .NET framework (tremendously powerful server-side technology).

Combining these technologies has been greatly aided by the release of Macromedia's Flash Remoting MX, which is covered fully in this book. Designers and developers involved in the creation of this technology impart their knowledge to you in this book through extensive case studies.

Flash Remoting is not the only way to combine these...

The absolute cutting edge for application development at the moment is using Macromedia's Flash MX (the premier software for designing fantastic lo...

cena: 209,59

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