Luis Sempe has had the privilege of developing AAA games professionally for the past ten years, his passion for game development has driven him to develop expertise in multiple disciplines. During his career he has developed systems and features in graphics, gameplay, user interfaces, video, localization, game engine and tools development. User interface development has been a staple of his programming career, designing and implementing UI systems for Medal of Honor: Pacific Assault, Army of Two and the critically acclaimed Deus Ex Human Revolution.