Alexandre Santos Lobco has been a non-professional game developer since 1981, when he got his first computer at 12 years of age. He received a bachelor's degree in Computer Science in 1991, from the University of Brasmlia. When he was attending the University, he helped to develop a graphics program and a computer graphics language (LAFITH Hierarchical Animation Language for Three-dimensional Figures), which organizes objects in a hierarchical way and calculates the results of forces over the objects, giving them velocity and acceleration. This language was presented in many Brazilian confere...