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Kategorie szczegółowe BISAC

Xaml in a Nutshell: A Desktop Quick Reference

ISBN-13: 9780596526733 / Angielski / Miękka / 2006 / 306 str.

Lori A. MacVittie
Xaml in a Nutshell: A Desktop Quick Reference Macvittie, Lori A. 9780596526733 O'Reilly Media - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Xaml in a Nutshell: A Desktop Quick Reference

ISBN-13: 9780596526733 / Angielski / Miękka / 2006 / 306 str.

Lori A. MacVittie
cena 115,25 zł
(netto: 109,76 VAT:  5%)

Najniższa cena z 30 dni: 114,62 zł
Termin realizacji zamówienia:
ok. 16-18 dni roboczych
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When Microsoft releases Windows Vista, the new operating system will support applications that employ graphics now used by computer games--clear, stunning, and active. The cornerstone for building these new user interfaces is XAML ("Zammel"), the XML-based markup language that works with Windows Presentation Foundation (WPF), Vista's new graphics subsystem. An acronym for Extensible Application Markup Language, XAML offers a wealth of new controls and elements with exciting capabilities, including animation and rendering of 3D graphics. Windows developers are already jazzed by the possibilities of using XAML for fixed and flow format documents like PDF and HTML, 2D and 3D vector-based graphics, form development, animation, audio and video, transparent layering, and a lot more. Many feel that XAML will eliminate the need for multiple file formats or plug-ins (read: Flash), while lowering development costs and reducing time to market. The problem is, most developers don't know XAML. While it is fairly easy to understand, you still need a quick guide to bring you up to speed before Vista's release, and that's where this book's simple, no nonsense approach comes in. XAML in a Nutshell covers everything necessary to design user interfaces and .NET applications that take advantage of WPF. Prerequisites such as Microsoft's new unified build system, MSBuild, and core XAML constructs and syntax--including shortcuts--are all presented with plenty of examples to get you started. The Core XAML Reference section lets you dig even deeper into syntax rules and attributes for all XAML elements with a series of quick-reference chapters. This section divides XAML elements into logical categories of elements, controls, shapes and geometry, layout, animations, and transformations for easy reference. XAML in a Nutshell helps you learn, firsthand, how to use this XML-based markup language to implement the new generation of user interface graphics. As one reviewer noted, "Strong code examples and an efficient, conversational style take the tedium out of learning XAML and make the subject understandable--even interesting."

When Microsoft releases Windows Vista, the new operating system will support applications that employ graphics now used by computer games--clear, stunning, and active. The cornerstone for building these new user interfaces is XAML ("Zammel"), the XML-based markup language that works with Windows Presentation Foundation (WPF), Vistas new graphics subsystem.

An acronym for Extensible Application Markup Language, XAML offers a wealth of new controls and elements with exciting capabilities, including animation and rendering of 3D graphics. Windows developers are already jazzed by the possibilities of using XAML for fixed and flow format documents like PDF and HTML, 2D and 3D vector-based graphics, form development, animation, audio and video, transparent layering, and a lot more. Many feel that XAML will eliminate the need for multiple file formats or plug-ins (read: Flash), while lowering development costs and reducing time to market.

The problem is, most developers dont know XAML. While it is fairly easy to understand, you still need a quick guide to bring you up to speed before Vistas release, and thats where this books simple, no nonsense approach comes in.

XAML in a Nutshell covers everything necessary to design user interfaces and .NET applications that take advantage of WPF. Prerequisites such as Microsofts new unified build system, MSBuild, and core XAML constructs and syntax--including shortcuts--are all presented with plenty of examples to get you started. The Core XAML Reference section lets you dig even deeper into syntax rules and attributes for all XAML elements with a series of quick-reference chapters. This section divides XAML elements into logical categories of elements, controls, shapes and geometry, layout, animations, and transformations for easy reference.

XAML in a Nutshell helps you learn, firsthand, how to use this XML-based markup language to implement the new generation of user interface graphics. As one reviewer noted, "Strong code examples and an efficient, conversational style take the tedium out of learning XAML and make the subject understandable--even interesting."

Kategorie:
Informatyka, Programowanie
Kategorie BISAC:
Computers > Languages - XML
Computers > Operating Systems - Windows Desktop
Computers > Programming - General
Wydawca:
O'Reilly Media
Seria wydawnicza:
In a Nutshell (O'Reilly)
Język:
Angielski
ISBN-13:
9780596526733
Rok wydania:
2006
Numer serii:
000011420
Ilość stron:
306
Waga:
0.41 kg
Wymiary:
22.81 x 16.1 x 1.85
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Wydanie ilustrowane
MacVittie, Lori A. Lori MacVittie is currently a Senior Technology Ed... więcej >


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