ISBN-13: 9781449323578 / Angielski / Miękka / 2012 / 200 str.
Get a quick introduction to WebGL, the new standard for 3D rendering on the Web and a member of HTML5 s family of technologies. With this hands-on guide, you ll learn essential WebGL development and production concepts, using the JavaScript 3D engine Three.js. At the end of the book, you ll put everything together and build a full 3D application with WebGL.You don t have to be a game development wizard or have 3D graphics experience to get started. If you use HTML, CSS, and JavaScript and have familiarity with JQuery and Ajax this book will help you gain a working knowledge of WebGL through clear and simple examples.