ISBN-13: 9780367460228 / Angielski / Twarda / 2021 / 140 str.
ISBN-13: 9780367460228 / Angielski / Twarda / 2021 / 140 str.
This book explores the many ways Gothic literature and media have informed videogame design. Through a series of detailed case studies, the author illustrates the ways particular tropes of Gothic culture have been appropriated by and transformed within digital games.