'Aims to showcase the artistic and design merits of video games... Worth a read... One of the precious few publications focusing on the intersection between [architectural and video game design]' - Canadian Architect
Introduction
1. Stardew Valley, Nintendo 2016 2. Assassin's Creed Unity, Ubisoft 2014 3. Cities: Skylines, Colossal Order 2015 4. Death Stranding, Kojima Productions 2019 5. Dwarf Fortress, Bay 12 Games 2006- 6. Final Fantasy VII + Remake, Square Enix 1997/2020 7. Fortnite, Epic Games 2017 8. Stardew Valley, Stardew Valley 2016 9. Katamari Damacy, Namco 2004 10. Minecraft, Mojang Studios 2009 11. Persona 5, Atlus 2016 12. Dark Souls, Nintendo 2011
Conclusion Notes
Sandra Youkhana and Luke Caspar Pearson are architectural designers who run their own studio, You + Pea. Their work explores the integration of videogame technologies into architectural design, leading conversations on how games can engage new participants in the design of cities.