ISBN-13: 9781524598006 / Angielski / Twarda / 2017 / 98 str.
ISBN-13: 9781524598006 / Angielski / Twarda / 2017 / 98 str.
What if computers could generate creative ideas? Well, perhaps they can. The what-if machine emerged from a research project exploring the potential of computers to be genuinely creative and come up with fictional ideas that could be the basis of poems, stories, or even musical theatre.This notebook is about creativity. First and foremost, it is about your creativity. Using ideas generated by the what-if machine, this book prompts you to let your imagination run wild with ideas that might take on a life of their own as stories, plays, animations, computer games, or paintings.