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The Gamification of Citizens' Participation in Policymaking

ISBN-13: 9783319785707 / Angielski / Twarda / 2018 / 140 str.

Kai Masser; Linda Mory
The Gamification of Citizens' Participation in Policymaking Kai Masser Linda Mory 9783319785707 Palgrave Pivot - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

The Gamification of Citizens' Participation in Policymaking

ISBN-13: 9783319785707 / Angielski / Twarda / 2018 / 140 str.

Kai Masser; Linda Mory
cena 200,77
(netto: 191,21 VAT:  5%)

Najniższa cena z 30 dni: 192,74
Termin realizacji zamówienia:
ok. 22 dni roboczych
Dostawa w 2026 r.

Darmowa dostawa!

This book examines the use of game elements to encourage citizens to participate in political decision-making and the planning of large-scale public sector projects. It argues that success is based on a personal concern with the project and a belief in the influence on political decision making, but also on fun.

Kategorie:
Nauka, Polityka
Kategorie BISAC:
Political Science > Public Policy - General
Political Science > Political Ideologies - Democracy
Political Science > World - European
Wydawca:
Palgrave Pivot
Język:
Angielski
ISBN-13:
9783319785707
Rok wydania:
2018
Wydanie:
2018
Ilość stron:
140
Waga:
0.34 kg
Wymiary:
21.0 x 14.8
Oprawa:
Twarda
Wolumenów:
01
Dodatkowe informacje:
Bibliografia
Wydanie ilustrowane

Introduction

Chapter 1: Gamification – Engaging People by Letting Them have Fun
Gamification in the Indication of Democratization and Humanization of the World of Employment
The Development of Games and Playing in General in Private Sector Companies: Basic Features of Games, Game Elements and Player Types
Creating a Playful Environment in Private Sector Companies
Playing Games with the Customers in Private Sector Companies
Playing Games within the Organization

Chapter 2: Citizens’ Participation – Theory and Practice: Confronting the Theory with some Stories about Citizens’ Participation
Redistribution of Power, Deliberation and Workability
Arnsteins’s Ladder of Citizens’ Participation – Remastered (German Version 2018)
The Story of the “Blue Lagoon” and the Problem of “Tokenism”
“Do More of the Same”: Politicians and Planners put their Faith in “Tokenism”
The “Story of the Expertise of Citizens”: Deliberation works better without the People
The Story of “The People in the Sun” vs. “The People in the Shade” and the Problem of “Traditional” Planning and Participation

Chapter 3: Behind the Scenes: What empirical Evidence is Telling us about the Practice of Citizens’ Participation
The Participation Dilemma (in Germany): The more Possibilities there are, the more the People Demand and Stay Absent
Deliberative Methods Need much Time and Effort and are Unpopular
People Distrust Politics and Like to keep an Eye on it
Crisis of Representative Democracy: Citizens’ Participation as the wrong Medication for a Phantom Pain?
Equality and Fairness: Only Elections and Referendums Score Well

Chapter 4: Citizens’ Participation – How Gamification can help Citizens’ Participation to Flourish
Porto Alegre and the High Hopes for a new Democracy (“Old Wine in New Bottles”?)
A brief history of Participative Budgeting in German
Gamification in the Planning of Big Infrastructure Projects: Workability through Visualization and Systemic Consensus

Chapter 5: Lessons Learned: An Author’s Digest
Playing (Games): An Enduring Success Story
Workability: What Makes a Game Successful?
Citizens’ Participation as the Reinvention of Democracy: “Who is Going to Rescue the Rescuer?”
Citizens’ Participation: How to Bridge the Abyss Between Ideal and Reality
Two Success Stories about Citizens’ Participation: Gamification is More than Adding a Clown to a Citizens’ Jury

Bibliography

Index

Kai Masser is Senior Researcher at the German Research Institute for Public Administration (GRIP) and a Lecturer at the German University of Administrative Sciences, Speyer, Germany.

Linda Mory is a Senior Project Consultant at a global IT company and a Lecturer at the German University of Administrative Sciences, Speyer, Germany.   

This book examines the use of game elements to encourage citizens to participate in political decision-making and the planning of large-scale public sector projects. It argues that success is based on a personal concern with the project and a belief in the influence on political decision making, but also on fun. Without fun, only a very small group of the ‘usual suspects’ will participate, especially in classic policymaking approaches like citizens’ panels which require time and physical attendance. The book also examines the relationship between representative democracy and citizen participation from the perspective of direct democratic instruments in Germany. Readers from different countries with different political systems can decide for themselves, if and how the results from Germany are transferable to their respective conditions. Grounded in theoretical literature and statistical data, the book also makes use of narratives, applying a ‘storytelling’ approach to the case studies.


Kai Masser is Senior Researcher at the German Research Institute for Public Administration (GRIP) and a Lecturer at the German University of Administrative Sciences, Speyer, Germany.

Linda Mory is a Senior Project Consultant at a global IT company and a Lecturer at the German University of Administrative Sciences, Speyer, Germany. 



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