Introduction 1Part 1: Getting Started with SketchUp 5Chapter 1: The SketchUp Setup 7Chapter 2: Getting a Running Start 21Chapter 3: Establishing the Modeling Mindset 37Part 2: Modeling in SketchUp 73Chapter 4: Building Buildings 75Chapter 5: Falling in Love with Components 125Chapter 6: Going beyond Buildings 159Chapter 7: Keeping Your Model Organized 209Chapter 8: Modeling with Textures, Photographs, and CAD Files 223Chapter 9: 3D Printing with SketchUp Models 263Part 3: Viewing Your Model in Different Ways 295Chapter 10: Working with Styles and Shadows 297Chapter 11: Preparing Models for Presentation 333Part 4: Sharing What You've Made 363Chapter 12: Creating Images, Presentations, and Documents in LayOut 365Chapter 13: Other Ways to Share Your Work 401Part 5: The Part of Tens 425Chapter 14: Ten SketchUp Traps and Their Workarounds 427Chapter 15: Ten SketchUp Quick Wins 439Index 455
Bill Fane is the author of AutoCAD For Dummies. He spent years as a product designer before becoming an educator focused on design tools. Mark Harrison is a product manager for Trimble, Inc., SketchUp's parent company. He studies learnability in 3D software. Josh Reilly is a training manager with Trimble and a longtime SketchUp instructor.