Chapter 1Enduring Experiments: How the Architectural Avant-Garde Lives OnChapter 2 Superstudio as Super-Office: The Labour of Radical DesignChapter 3 Function Follows Form: Some Affinities Between Pure Icons, Hardcore ArchitectureChapter 4 Avant-Garde in the Age of Identity: Alvin Boyarsky, the Architectural Association and the Impact of PedagogyChapter 5 The Little Big Planet of Architectural Imagination: An Interview with NEMESTUDIO's Neyran TuranChapter 6 Feedback Loops: Or, Past Futures Haunt Architecture's PresentChapter 7 ArChapterive of Affinities: Making Architecture from ArchitectureChapter 8 Avant-Garde Legacies: A Spirited FlâneurChapter 9 System Cities: Building a 'Quantitative Utopia'Chapter 10 The Function of UtopiaChapter 11 Feverish Delirium: Surrealism, Deconstruction and Numinous PresencesChapter 12 Behind the Wheel: Charles Darwin and Superstudio Do the DrivingChapter 13 Play it Again: In Conversation with Architect Sam Jacob and Artist Pablo BronsteinChapter 14 Architecture Between the Panels: Comics, Cartoons and Graphic Narrative in the (New) Neo Avant-GardeChapter 15 Copying as Cultural IconoclasmChapter 16 Anticipating the Digital: The Game of SupersurfaceChapter 17 Counterpoint - What Comes After the Avant-Garde?
Matthew Butcher is an academic, writer and designer. His work has been exhibited at the V&A Museum in London, the Storefront for Art and Architecture in New York and the Prague Quadrennial, Prague. Matthew is also the editor and founder of the architectural newspaper P.E.A.R.: Paper for Emerging Architectural Research. Senior Lecturer in Design at the Bartlett School of Architecture (UCL), he is Director of the Undergraduate Architecture Programme. He has contributed articles and papers to a wide selection of architectural journals and magazines.Luke Caspar Pearson is a designer and Lecturer in Architecture at the Bartlett School of Architecture (UCL), where he runs undergraduate and postgraduate design studios. He is the founding partner of You+Pea, a design research practice and the co-founder of Drawing Futures, an international conference. He has recently established REALMS, a new Bartlett funded initiative exploring the relationship between architecture and video-game design. Luke's work and writing has featured in architectural journals and magazines.