• Wyszukiwanie zaawansowane
  • Kategorie
  • Kategorie BISAC
  • Książki na zamówienie
  • Promocje
  • Granty
  • Książka na prezent
  • Opinie
  • Pomoc
  • Załóż konto
  • Zaloguj się

Mathematics for Computer Graphics » książka

zaloguj się | załóż konto
Logo Krainaksiazek.pl

koszyk

konto

szukaj
topmenu
Księgarnia internetowa
Szukaj
Książki na zamówienie
Promocje
Granty
Książka na prezent
Moje konto
Pomoc
 
 
Wyszukiwanie zaawansowane
Pusty koszyk
Bezpłatna dostawa dla zamówień powyżej 20 złBezpłatna dostawa dla zamówień powyżej 20 zł

Kategorie główne

• Nauka
 [2949965]
• Literatura piękna
 [1857847]

  więcej...
• Turystyka
 [70818]
• Informatyka
 [151303]
• Komiksy
 [35733]
• Encyklopedie
 [23180]
• Dziecięca
 [617748]
• Hobby
 [139972]
• AudioBooki
 [1650]
• Literatura faktu
 [228361]
• Muzyka CD
 [398]
• Słowniki
 [2862]
• Inne
 [444732]
• Kalendarze
 [1620]
• Podręczniki
 [167233]
• Poradniki
 [482388]
• Religia
 [509867]
• Czasopisma
 [533]
• Sport
 [61361]
• Sztuka
 [243125]
• CD, DVD, Video
 [3451]
• Technologie
 [219309]
• Zdrowie
 [101347]
• Książkowe Klimaty
 [123]
• Zabawki
 [2362]
• Puzzle, gry
 [3791]
• Literatura w języku ukraińskim
 [253]
• Art. papiernicze i szkolne
 [7933]
Kategorie szczegółowe BISAC

Mathematics for Computer Graphics

ISBN-13: 9781447173342 / Angielski / Miękka / 2017 / 505 str.

John Vince
Mathematics for Computer Graphics John Vince 9781447173342 Springer - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Mathematics for Computer Graphics

ISBN-13: 9781447173342 / Angielski / Miękka / 2017 / 505 str.

John Vince
cena 287,79
(netto: 274,09 VAT:  5%)

Najniższa cena z 30 dni: 287,79
Termin realizacji zamówienia:
ok. 10-14 dni roboczych
Bez gwarancji dostawy przed świętami

Darmowa dostawa!

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, matrix algebra, transforms, interpolation, curves and patches, analytic geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including: - Number sets- Algebra- Trigonometry- Coordinate systems- Determinants- Vectors- Quaternions- Matrix algebra- Geometric transforms- Interpolation- Curves and surfaces- Analytic geometry- Barycentric coordinates- Geometric algebra- Differential calculus- Integral calculusThis fifth edition contains over 120 worked examples and over 320 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software and setting the scene for further reading of more advanced books and technical research papers.

Kategorie:
Informatyka
Kategorie BISAC:
Computers > Software Development & Engineering - Computer Graphics
Mathematics > Matematyka stosowana
Computers > Machine Theory
Wydawca:
Springer
Seria wydawnicza:
Undergraduate Topics in Computer Science
Język:
Angielski
ISBN-13:
9781447173342
Rok wydania:
2017
Wydanie:
2017
Numer serii:
000343004
Ilość stron:
505
Waga:
0.85 kg
Wymiary:
23.93 x 16.28 x 2.87
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Wydanie ilustrowane

"A broad range of mathematical topics is covered in the 18 chapters of this book. ... I think this is a very useful book and I highly recommend it as a reference for those who are studying or working in computer-graphics-related fields." (Zhaoqiang Lai, Computing Reviews, April, 2018)

"The book's target audience is computer graphics students and professionals in this area. ... the information is presented in a minimalist fashion and is very easy to digest. Highly recommended for its crispness and the quality of the material." (Naga Narayanaswamy, Computing Reviews, July, 2018)

Introduction.- Numbers.- Algebra.- Trigonometry.- Coordinate Systems.- Determinants.- Vectors.- Matrix Algebra.- Geometric Transforms.- Interpolation.- Curves and Patches.- Analytic Geometry.- Barycentric Coordinates.- Geometric Algebra.- Calculus: Derivatives.- Calculus: Integration.- Worked Examples.- Conclusion.

Professor John Vince began working in computer graphics at Middlesex Polytechnic in 1968. His research activities centered on computer animation software and resulted in the PICASO and PRISM animation systems. Whilst at Middlesex, he designed the UK’s first MSc course in Computer Graphics and developed a popular program of short courses in computer animation for television designers. In 1986 he joined Rediffusion Simulation as a Research Consultant and worked on the development of real-time computer systems for commercial flight simulators. In 1992 he was appointed Chief Scientist of Thomson Training Simulation Ltd. In 1995 he was appointed Professor of Digital Media at the National Centre for Computer Animation at Bournemouth University and in 1999 he was made Head of Academic Group for Computer Animation. He was awarded a DSc by Brunel University in recognition of his work in computer graphics. He has written and edited over 40 books on computer graphics, computer animation and virtual reality, including the following Springer titles:

• Mathematics for Computer Graphics (2014)

• Calculus for Computer Graphics (2013)

• Matrix Transforms for Computer Games and Animation (2012)

• Expanding the Frontiers of Visual Analytics and Visualization (2012)

• Quaternions for Computer Graphics (2011)

• Rotation Transforms for Computer Graphics (2011

John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded fifth edition.

The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on vectors, matrix algebra, transforms, interpolation, curves and patches, analytic geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new topic of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples.

Mathematics for Computer Graphics covers all of the key areas of the subject, including:

·        Number sets

·        Algebra

·        Trigonometry

·        Coordinate systems

·        Determinants

·        Vectors

·        Quaternions

·        Matrix algebra

·        Geometric transforms

·        Interpolation

·        Curves and surfaces

·        Analytic geometry

·        Barycentric coordinates

·        Geometric algebra

·        Differential calculus

·        Integral calculus

This fifth edition contains over 120 worked examples and over 320 colour illustrations, which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics, giving a fascinating insight into the design of computer graphics software and setting the scene for further reading of more advanced books and technical research papers.



Udostępnij

Facebook - konto krainaksiazek.pl



Opinie o Krainaksiazek.pl na Opineo.pl

Partner Mybenefit

Krainaksiazek.pl w programie rzetelna firma Krainaksiaze.pl - płatności przez paypal

Czytaj nas na:

Facebook - krainaksiazek.pl
  • książki na zamówienie
  • granty
  • książka na prezent
  • kontakt
  • pomoc
  • opinie
  • regulamin
  • polityka prywatności

Zobacz:

  • Księgarnia czeska

  • Wydawnictwo Książkowe Klimaty

1997-2025 DolnySlask.com Agencja Internetowa

© 1997-2022 krainaksiazek.pl
     
KONTAKT | REGULAMIN | POLITYKA PRYWATNOŚCI | USTAWIENIA PRYWATNOŚCI
Zobacz: Księgarnia Czeska | Wydawnictwo Książkowe Klimaty | Mapa strony | Lista autorów
KrainaKsiazek.PL - Księgarnia Internetowa
Polityka prywatnosci - link
Krainaksiazek.pl - płatnośc Przelewy24
Przechowalnia Przechowalnia