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Kategorie szczegółowe BISAC

Mastering Collaboration in a Product Team: 70 Techniques to Help Teams Build Better Products

ISBN-13: 9781484282564 / Angielski / Twarda / 2022

Natasha Hampshire;Glaudia Califano;David Spinks
Mastering Collaboration in a Product Team: 70 Techniques to Help Teams Build Better Products Hampshire, Natasha 9781484282564 Apress - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Mastering Collaboration in a Product Team: 70 Techniques to Help Teams Build Better Products

ISBN-13: 9781484282564 / Angielski / Twarda / 2022

Natasha Hampshire;Glaudia Califano;David Spinks
cena 221,90 zł
(netto: 211,33 VAT:  5%)

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The nature of product development is changing. The most successful innovations are those that come from teams of people who are exploring problems together. Teams that build meaningful releases of their products iteratively and incrementally are opening the door for early feedback so that decisions can be taken to persevere or pivot based on evidence. But how do you make the most out of a team’s different perspectives, experiences and ideas? How can you instill a collaborative mindset in a product development team? How do you find out if your product idea actually has any value? How can you truly understand people’s needs? Mastering Collaboration in a Product Team is a toolbox of proven techniques from the field for the whole product team to use together to find answers to these questions and more. It is filled with practical tools to maximize your team’s chances of success when developing products and services, from identifying opportunities, to the point of being able to confidently go into production.

What You'll Learn
  • Define people’s real problems and needs
  • Collaboratively create innovative ideas
  • Validate product/feature ideas quickly and cheaply as a team
  • Explore a lightweight introduction to the techniques of modern product development
Who This Book Is For

Product Owners, Product Managers, Business Analysts, Development Team Members, Designers, Scrum Masters, Agile Coaches or anyone in a role responsible for designing, developing, or sustaining products or services, with the purpose of maximizing their value. 

Kategorie:
Informatyka
Kategorie BISAC:
Computers > User Interfaces
Business & Economics > Zarządzenie i techniki zarządzania
Computers > Interactive & Multimedia
Wydawca:
Apress
Język:
Angielski
ISBN-13:
9781484282564
Rok wydania:
2022
Oprawa:
Twarda
Wolumenów:
01

Introduction

o (introduction to the book, explaining that the techniques in the book are all about fostering collaboration, understanding users/customers to build better products)

Techniques
o (This is the main content of the book. Each technique is presented on 1 page with an illustration, “what to bring”, “how to do it”, with some supplementary text which explains “why” you would do it)
1. Those Stakeholders
2. Job Stories
3. Affinity Mapping
4. Card Sorting
5. Wireframes
6. Personas
7. Guerilla Testing
8. Worst Possible Ideas
9. Competitor Analysis
10. Call Listening
11. Customer Journey Map
12. Storyboarding
13. Desirability Study
14. Wizard of Oz Testing
15. Empathy Mapping
16. Six Thinking Hats
17. Field Studies
18. Diary Studies
19. Heuristic Evaluation
20. Service Blueprint
21. Buy a Feature
22. Impact Mapping
23. Tree Testing
24. World Café
25. Crazy-8s
26. 1-to-1 Interviews
27.  Usability Testing
28. Focus Groups
29. First Click Study
30. Research Plan
31. 5WH (+ 1 H)
32. Flows
33. Analytics Dashboard
34. How Might We?
35. The Right People
36. Elevator Pitch
37. Product Box
38. Body Storming
39. A/B Testing
40. MVT
41. Paper Prototyping
42. Fake Door Test
43. SCAMPER
44. Speaking The Same Language
45. Kano Model
46. Pirate Metrics
47. Vanishing Options Test
48. 10/10/10 Rule
49. Laddering Up
50. Hypothesis
51. Opportunity Solution Tree
52. Idea Journal
53. 3D Models
54. Knowing When to Stop
55. Stakeholder Map
56. Experience Map
57. Go and Do
58. Opportunity Scoring
59. Decision Matrices
60. Tomorrow’s Headlines
61. Trade-off Sliders
62. Story Mapping
63. User Driven Prototyping
64. Creative Pause
65. User Stories
66. Team Accessibility Awareness
67. Product Lifecycle
68. How Long Has it Been?
69. Declaring Assumptions
70. Look to the Past
• Putting Elements Together
o (we give some example formats for workshops, each designed to fulfill a particular goal, with examples from the main content of the book of use of the techniques)


Natasha Hampshire

Natasha Hampshire is a multi-disciplinary designer with a passion for creating products that improve people’s lives. She gets great satisfaction from being part of a truly collaborative product team.

Natasha works on a freelance basis so that she has the flexibility to spend more time with her family in Brighton, as well as to work on other activities, whether that is writing or mentoring students looking to break into industries that require product innovation.

 

Glaudia Califano

Glaudia Califano is an agile and lean practitioner and mentor, working with and within teams. She loves to be hands-on, coming up with new ideas, and learning from those around her.

Glaudia divides her time between the UK and Spain with her partner and her two dachshunds.

 

David Spinks

David Spinks is an experienced software developer, Scrum Master and accredited trainer of Scrum and The Kanban Method. He believes in creating environments where empowerment, autonomy and flexibility enable teams to do the best work possible.

David is based in Buckinghamshire, UK. He enjoys traveling, keeping fit, the outdoors and spending quality time with his guitar.

 

Glaudia and David are the authors of the book, Adopting Agile Across Borders: A Guide to Navigating Cultural Complexity in Agile Teams and Organizations, also published by Apress.

 

Sandra Staufer

Sandra Staufer creates illustrations that personalize her clients' products and warm customers' hearts. She loves a challenge - whether it's cycling up the mountains of her Swiss homeland or lending life to even the trickiest of clients' briefs. She knows that well-targeted illustrations have the power to “show and tell” in an engaging way.   


The nature of product development is changing. The most successful innovations are those that come from teams of people who are exploring problems together. Teams that build meaningful releases of their products iteratively and incrementally are opening the door for early feedback so that decisions can be taken to persevere or pivot based on evidence.

But how do you make the most out of a team’s different perspectives, experiences and ideas? How can you instill a collaborative mindset in a product development team? How do you find out if your product idea actually has any value? How can you truly understand people’s needs?

Mastering Collaboration in a Product Team is a toolbox of proven techniques from the field for the whole product team to use together to find answers to these questions and more. It is filled with practical tools to maximize your team’s chances of success when developing products and services, from identifying opportunities, to the point of being able to confidently go into production.

You will:
  • Define people’s real problems and needs
  • Collaboratively create innovative ideas
  • Validate product/feature ideas quickly and cheaply as a team
  • Explore a lightweight introduction to the techniques of modern product development 



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