'This book by Bichler is very readable and suitable for various types of courses such as those for advanced undergraduate and entry level graduate students. It will serve its intended purpose as a textbook for students with backgrounds in computer science, information systems, mathematics, and management science, apart from other disciplines such as economics and operations research … I feel it will also be useful for other categories of readers such as bidders, consultants, market designers, regulators, professionals, and researchers.' S.V. Nagaraj, SIGACT News
1. Introduction; Part I. Microeconomic Fundamentals: 2. Game-theoretical basics; 3. Mechanism design; 4. Single-object auctions; Part II. Multi-Object Auction Design: 5. An overview of multi-object auctions; 6. The simultaneous multi-round auction format; 7. Sealed-bid multi-object auctions; 8. Open multi-object auctions; 9. The combinatorial clock auction formats; Part III. Approximation and Matching Markets; 10. Approximation mechanisms; 11. Matching markets; 12. Outlook; Part IV. Appendices: Mathematical Optimization; A. Linear optimization; B. Algorithms and complexity.