Introduction 1. Optimising Story 2. Lighting in Action 3. Building the Open World 4. Reinventing Virtual Reality 5. Faking Flight 6. A Theatre of Diplomacy 7. Procedural Worlds 8. Landscaping Joy 9. The Digital Actor 10. Fear Factory 11. The Soul of Simulation
Duncan Harris is a screen capture artist for videogames, with over a decade of game industry experience. He has created official in-game imagery for titles such as Tomb Raider, Hitman, Crysis, Minecraft, EVE Online and The Evil Within. His clients include EA, PlayStation, Crytek, the V&A and many more. Alex Wiltshire is a writer and consultant for videogames, design and technology. He is the author of the bestselling book Minecraft Blockopedia (2014), and the editor of Britsoft: An Oral History (2016). Previously editor of Edge, he has also written for Rock, Paper, Shotgun, PC Gamer and Eurogamer.