Preface Why Are We Here?Chapter 1 Introduction to the MetaverseChapter 2 The Social MetaverseChapter 3 The Wellness MetaverseChapter 4 The Service and Social Good MetaverseChapter 5 The Gaming MetaverseChapter 6 The Web3 MetaverseChapter 7 The Enterprise MetaverseChapter 8 Today's Metaverse-Adjacent Consumer Augmented RealityChapter 9 Metaverse GamechangersChapter 10 Our Metaverse SuperpowersEpilogue Interconnected RealitiesAbout the AuthorIndex
Leslie Shannon is Nokia's Head of Trend and Innovation Scouting. With more than two decades' experience in analyzing how technology, business, and society converge, she has been exploring the foundations of the Metaverse since 2016. Leslie was also a five-time winner on the game show Jeopardy! in 1992.