An ARTISAN perspective for software development, commercialization and artistic cocreation: a case study.- Multi-Screen Viewing and Contents: Understanding Connected TV.- Information and Communication Technology for Government by Design: the New Digital Media, Actors, Creative Influences, and Fields of Play.- The Strategic Role of Communication Standards for Media Companies.- "Own-it": Management Intellectual Property Processes via the Activity Table in Creative Industries.- Creative Co-production: The Adaption of Open Innovation Model in Creative Industries.- Marshall McLuhan, affordance, mapping, and human computer interaction in interactive media.- Towards a personalized and context-dependent user experience in multimedia and information systems.- Using Social Media as a mechanism to consolidate the organizational memory: insights from the Attention Based View of the Film Theory.- System analysis and design: Literature Review and model example.- Digital production pipeline for virtual cultural heritage applications using interactive storytelling.- Automated Augmented Reality Content Creation for Print Media.- Issues of e-collaboration and knowledge management in media industries.- Model-Drive Design of eMedia: Virtual Technology Transfer Office.- The Impact of Fluid Publishing on Media Information Management: A survey of the latest journalistic trends as data-driven journalism, journalism as process and metrics-driven journalism.- Determining the benefit of interactive videos in the health sector: validating a custom measurement instrument.