Termin realizacji zamówienia: ok. 16-18 dni roboczych.
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This unique book discusses the foundations of game theory, its applications to engineering systems, and new trends, and is ideal for both students and researchers.
List of figures; List of tables; List of algorithms; Preface; List of notation; Part I. Theory: 1. Introduction to games; 2. Two-person zero-sum games; 3. Computation of saddle-points and Nash equilibrium solutions; 4. Refinement on Nash equilibrium solutions, Stackelberg equilibrium, and Pareto optimality; 5. Coalitional games; 6. Core, shaply value, nucleolus; 7. Evolutionary game theory; 8. Replicator dynamics and learning in games; 9. Differential games; 10. Stochastic games; 11. Games with vector payoffs: approachability and attainability; 12. Mean-field games; Part II. Applications: 13. Consensus in multi-agent systems; 14. Demand side management; 15. Synchronization of power generators; 16. Opinion dynamics; 17. Bargaining; 18. Pedestrian flow; 19. Supply chain; 20. Population of producers; 21. Cyber-physical systems; Appendix A. Mathematical review; Appendix B. Optimization; Appendix C. Lyapunov stability; Appendix D. Some notions of probability theory; Appendix E. Stochastic stability; Appendix F. Indistinguishability and mean-field convergence; Bibliography; Index.