'… while the textbook would be ideal for students of mathematics and computer science, the care with which any formal analysis is presented should also make it highly accessible to students from other fields, such as economics or political science.' Ronald Stauber, Economic Record
1. Nim and Combinatorial Games; 2. Congestion Games; 3. Games in Strategic Form; 4. Game Trees with Perfect Information; 5. Expected Utility; 6. Mixed Equilibrium; 7. Brouwer's Fixed-Point Theorem; 8. Zero-Sum Games; 9. Geometry of Equilibria in Bimatrix Games; 10. Game Trees with Imperfect Information; 11. Bargaining; 12. Correlated Equilibrium.