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Matthew Farber's Game-Based Learning in Action: How an Expert Affinity Group Teaches with Games showcases how one affinity group of K12 educators-known as "The Tribe"-teaches with games.
"If you want to become an expert on games for learning, I know no better way than Game-Based Learning in Action. It makes research accessible, and is full of thoughtful case studies on exemplary games as well as great advice about how to integrate all of it into a classroom. It is rare to find a book that is great for researchers, game designers, and teachers, but here it is!"-Jesse Schell, CEO Schell Games, and Distinguished Professor of Entertainment Technology at Carnegie Mellon University
List of Figures - James Paul Gee: Foreword - Acknowledgments - Introduction - The Tribe - Learning from the Experts - Games in School - "The Godmother of Educational Gaming" - "For the Next 3 Hours, You Have a License to Snoop Around the House" - "Life Just Got Epic!" - Playful Learning - Gameful Learning - Games as High Quality Curricular Materials - "How Can I Twist This Game to My Purposes?" - The Case for Experiential Learning - Open-Ended Assessments for Open-Ended Games - The Role of the Game-Based Teacher - Conclusion - Index.
Matthew Farber, Ed.D. is Assistant Professor in the Technology, Innovation, and Pedagogy Program at the University of Northern Colorado. His research is at the intersection of teacher education, learning technologies, and game-based learning. Dr. Farber has been invited to the White House, and he has been interviewed about games and learning by NPR, Fox News Radio, USA TODAY, and The Wall Street Journal. He is also an Edutopia blogger, a Certified BrainPOP Educator, and he is in the iCivics Educator Network. His first book, Gamify Your Classroom: A Field Guide to Game-Based Learning, Revised Edition features a foreword from USA TODAY's Greg Toppo. To learn more, visit: MatthewFarber.com.