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Fundamentals of Wearable Computers and Augmented Reality

ISBN-13: 9780805829020 / Angielski / Miękka / 2001 / 836 str.

Woodrow Barfield; Thomas Caudell
Fundamentals of Wearable Computers and Augmented Reality Woodrow Barfield Thomas Caudell 9780805829020 Lawrence Erlbaum Associates - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Fundamentals of Wearable Computers and Augmented Reality

ISBN-13: 9780805829020 / Angielski / Miękka / 2001 / 836 str.

Woodrow Barfield; Thomas Caudell
cena 484,79
(netto: 461,70 VAT:  5%)

Najniższa cena z 30 dni: 478,50
Termin realizacji zamówienia:
ok. 22 dni roboczych
Dostawa w 2026 r.

Darmowa dostawa!

The subjects covered in this work include: basic concepts in wearable computers and augmented reality; augmented reality - its approaches and technical challenges; tracking technologies for virtual environments; and optical versus video see-through head-mounted displays.

Kategorie:
Informatyka
Kategorie BISAC:
Computers > Computer Science
Wydawca:
Lawrence Erlbaum Associates
Język:
Angielski
ISBN-13:
9780805829020
Rok wydania:
2001
Ilość stron:
836
Waga:
1.03 kg
Wymiary:
22.71 x 15.19 x 4.06
Oprawa:
Miękka
Wolumenów:
01

"Portions of the book would be of great interest to many HF/E professionals and students as preparation for applications and issues to be addressed in the relatively near future. The technology section would be especially useful for new researchers and developers starting in the field..."
—Ergonomics in Designs

"...this book contains broad information related to wearable computers and augmented reality. Most of the chapters present cutting-edge research activities. Thus, the required level of readers is intermediate to expert....researchers or graduate students of computer-human interaction or virtual reality could take advantage from it."
—Computer Journal

"The book covers a variety of research and development issues....anyone who is interested in wearable computers and augmented reality could do well to start with this work."
—Ergonomics Abstracts

"...the papers presented interesting ideas and topics for further development...one might feel that yet again here is a technology looking for an application and that we ought to be working hard on developing and appropriate role for people in relation to these devices."
—Eurospan

Contents: Preface. Part I: Introduction. W. Barfield, T. Caudell, Basic Concepts in Wearable Computers and Augmented Reality. R.T. Azuma, Augmented Reality: Approaches and Technical Challenges. Part II: Technology. J.P. Rolland, L.D. Davis, Y. Baillot, A Survey of Tracking Technologies for Virtual Environments. J.P. Rolland, H. Fuchs, Optical Versus Video See-Through Head-Mounted Displays. J. Vallino, K.N. Kutulakos, Augmenting Reality Using Affine Object Representations. R.L. Holloway, Registration Error Analysis for Augmented Reality Systems. S. Mann, Mathematical Theory for Mediated Reality and WearCam-Based Augmented Reality. Part III: Augmented Reality. S.R. Ellis, B.M. Menges, Studies of the Localization of Virtual Objects in the Near Visual Field. S. Mann, Fundamental Issues in Mediated Reality, WearComp, and Camera-Based Augmented Reality. U. Neumann, STAR: Tracking for Object-Centric Augmented Reality. J. Rekimoto, NaviCam: A Palmtop Device Approach to Augmented Reality. G. Klinker, D. Stricker, D. Reiners, Augmented Reality for Exterior Construction Applications. J.M. Loomis, R.G. Golledge, R.L. Klatzky, GPS-Based Navigation Systems for the Visually Impaired. D. Mizell, Boeing's Wire Bundle Assembly Project. Part IV: Wearable Computers. W. Barfield, S. Mann, K. Baird, F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, R. Martin, G. Cho, Computational Clothing and Accessories. B. Schiele, T. Starner, B. Rhodes, B. Clarkson, A. Pentland, Situation Aware Computing With Wearable Computers. M. Billinghurst, E. Miller, S. Weghorst, Collaboration With Wearable Computers. H.Z. Tan, A. Pentland, Tactual Displays for Sensory Substitution and Wearable Computers. S. Mann, From "Painting With Lightvectors" to "Painting With Looks": Photographic/Videographic Applications of WearComp-Based Augmented/Mediated Reality. C.C. Tappert, A.S. Ruocco, K.A. Langdorf, F.J. Mabry, K.J. Heineman, T.A. Brick, D.M. Cross, S.V. Pellissier, R.C. Kaste, Military Applications of Wearable Computers and Augmented Reality. R.M. Satava, S.B. Jones, Medical Applications for Wearable Computing. L. Bass, D. Siewiorek, M. Bauer, R. Casciola, C. Kasabach, R. Martin, J. Siegel, A. Smailagic, J. Stivoric, Constructing Wearable Computers for Maintenance Applications. W. Barfield, K. Baird, J. Skewchuk, G. Ioannou, Applications of Wearable Computers and Augmented Reality to Manufacturing. R. LaRowe, C. Elliott, Computer Networks for Wearable Computing. D. Holland, D.J. Roberson, W. Barfield, Computing Under the Skin.

Woodrow Barfield, Thomas Caudell



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