ISBN-13: 9783836426367 / Angielski / Miękka / 2007 / 152 str.
As Web-based interactive 3D graphics, popularly referred to as Virtual Reality(VR), continue to become more affordable, research and development groupsin various fields have been adopting Web-based VR technology. Despite substantialadoption, how and how much the technology benefits target usersand the providers who choose to adapt the technology is not well understood.Previous research has established that VR provides users with uniquehuman-computer interaction. However, little is known about how users experiencethe Web-based VR technology and how user-system interaction contributesto system usability. This book investigates user perception of WebbasedVR comparing to conventional 2D graphics and system usability affectedby the user-system interaction process. The impact of Web-based VR onsystem usability was empirically examined from an integrated view of technologyacceptance in information systems and human-computer interaction. Inaddition, the impact of user characteristics on user-system interaction whileusing a VR system was examined.This book provides new knowledge about usability, sense of presence andtechnology acceptance in VR and provides insights for future research, whichshould be important to anyone designing, developing and evaluating a VRsystem in general and to an electronic commerce or market research systemin particular.