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Exploring C++20: The Programmer's Introduction to C++

ISBN-13: 9781484259603 / Angielski / Miękka / 2020 / 667 str.

Ray Lischner
Exploring C++20: The Programmer's Introduction to C++ Lischner, Ray 9781484259603 Apress - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Exploring C++20: The Programmer's Introduction to C++

ISBN-13: 9781484259603 / Angielski / Miękka / 2020 / 667 str.

Ray Lischner
cena 322,77 zł
(netto: 307,40 VAT:  5%)

Najniższa cena z 30 dni: 308,41 zł
Termin realizacji zamówienia:
ok. 22 dni roboczych
Bez gwarancji dostawy przed świętami

Darmowa dostawa!
Kategorie:
Informatyka, Programowanie
Kategorie BISAC:
Computers > Languages - General
Computers > Software Development & Engineering - General
Wydawca:
Apress
Język:
Angielski
ISBN-13:
9781484259603
Rok wydania:
2020
Ilość stron:
667
Waga:
1.18 kg
Wymiary:
25.4 x 17.78 x 3.56
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Wydanie ilustrowane

Part I: The Basics.-
1. Honing your tools.- 
2. Reading C++ Code.- 
3. Integer Expressions.- 
4. Strings.- 
5. Simple Input.- 
6. Error Messages.- 
7. For Loops.- 
8. Formatted Output.- 
9. Arrays and Vectors.- 
10. Algorithms and Ranges.- 
11. Increment and Decrement.- 
12. Conditions and Logic.- 
13. Compound Statements.- 
14. Introduction to File I/O.- 
15. The Map Data Structure.- 
16. Type Synonyms.- 
17. Characters.- 
18. Character Categories.- 
19. Case-Folding.- 
20. Writing Functions.- 
21. Function Arguments.- 
22. Using Ranges.- 
23. Using Iterators.- 
24. Unnamed Functioins.- 
25. Overloading Function Names.- 
26. Big and Little Numbers.- 
27. Very Big and Very Little Numbers.- 
28. Documentation.- 
29. Project 1: Body-Mass Index
Part II: Custom Types.- 
30. Custom Types.- 
31. Overloading Operators.- 
32. Custom I/O Operators.- 
33. Assignment and Initialization.- 
34. Writing Classes.- 
35. More About Member Functions.- 
36. Access Levels.- 
37. Understanding Object-Oriented Programming.- 
38. Inheritance.- 
39. Virtual Functions.- 
40. Classes and Types.- 
41. Declarations and Definitions.- 
42. Modules.- 
43. Old-Fashioned "Modules".- 
44. Function Objects.- 
45. Useful Algorithms.- 
46. More About Iterators.- 
47. Ranges, Views and Adaptors.- 
48. Exceptions.- 
49. More Operators.- 
50. Project 2: Fixed-Point Numbers.- 
Part III: Generic Programming.- 
51. Function Templates.- 
52. Class Templates.- 
53. Template Specialization.- 
54. Partial Template Specialization.- 
55. Template Constraints.- 
56. Names and Namespaces.- 
57. Containers.- 
58. Locales and Facets.- 
59. International Characters.- 
60. TextI/O.- 
61. Project3: Currency Type.- 
Part IV: Real Programming.- 
62. Pointers.- 
63. Regular Expressions.- 
64. Moving Data with Rvalue References.- 
65. Smart Pointers.- 
66. Files and File Names.- 
67. Working with Bits.- 
68. Enumerations.- 
69. Multiple Inheritance.- 
70. Concepts, Traits and Policies.- 
71. Names, Namespaces, and Templates.- 
72. Overloaded Functions and Operators.- 
73. Programming at Compile Time.- 
74. Project 4: Calculator.

Ray Lischner has a bachelor's degree in computer science from Caltech and a master's in computer science from Oregon State University. He worked as a software developer for a dozen years, at big and small companies across the US, using PL/I, C, C++, Delphi, Smalltalk, and various assembly languages on both large and small systems. He has been self-employed as a consultant, trainer, and author for the last ten years. Ray taught computer science at Oregon State University for several years and specialized in teaching introductory computer programming. He taught courses in C and C++ and software engineering.

Discover everything you need to know about C++ in a logical progression of small lessons that you can work through as quickly or as slowly as you need. This book divides C++ up into bite-sized chunks that will help you learn the language one step at a time. Fully updated to include C++20, it assumes no familiarity with C++ or any other C-based language.

Exploring C++20 acknowledges that C++ can be a complicated language, so rather than baffle you with complex chapters explaining functions, classes, and statements in isolation you’ll focus on how to achieve results. By learning a little bit of this and a little of that you’ll soon have amassed enough knowledge to be writing non-trivial programs and will have built a solid foundation of experience that puts those previously baffling concepts into context.

In this fully-revised second edition of Exploring C++, you’ll learn how to use the standard library early in the book. Next, you’ll work with operators, objects, and data-sources in increasingly realistic situations. Finally, you’ll start putting the pieces together to create sophisticated programs of your own design confident that you’ve built a firm base of experience from which to grow.

You will:

  • Grasp the basics, including compound statements, modules, and more
  • Work with custom types and see how to use them
  • Write useful algorithms, functions, and more
  • Apply your skills to projects that include a fixed-point numbers and body-mass index applications
  • Carry out generic programming and apply it in a practical project
  • Exploit multiple inheritance, traits/policies, overloaded functions, and metaprogramming



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