Prologue ixChapter 1 Sketching For Conceptual Design 1Introduction 1Creative Rigor in Design 1How Do You "Design"? 3Design Starts in the Studio 5How to Sketch 6Sketching Digitally 10Be the Designer 12It (Really) Isn't about the Tools 14Stay Agile 19Version Control Systems 31Chapter 2 The Elements of Design 33Designing the Elephant 34The Measurement of Space 35The Qualities o f Space 40Geometry and Form 44Freeform Curves 52Surface 56Building Objects and Other Higher-Order Primitives 64Chapter 3 Representations of Space 71Descriptive Geometry 73Architectural Scale 76Cutting Planes 79Orthographic Projection 80Plans 80Elevations and Vertical Sections 82Oblique Projection 83Perspective Projection 88Cinematic Perspective 92Free Perspective 93Stereoscopic Perspective 95Unfolded Projections 98Sketching in Diagrams 101Chapter 4 Sketching In 2D 105Your Sketchbook 105Sketching with Purpose 106Let's Get Sketching. . . 110Physical Sketching 110Materials for Physical Sketching 114Carry a Sketchbook, Really 115Tools for Digital Sketching 116Physical and Digital Together 120Chapter 5 Sketching In 3D 123There Is No Hiding in Models 123Benefits of Sketch Modeling 123Physical Modeling 127Digital Modeling 132How 3D Modeling Actually Works 138Sketching Lines in 3D 141Sketching Surfaces in 3D 144Sketching Forms in 3D 14 7Assembling 3D Models from Parts 150Chapter 6 Sketching In Code 157Rules-Based Design 157Materials for Digital Sketching 159Getting Started with Programming 162Chapter 7 From Sketch to Production 185Sketching for Presentation 185Sketching for BIM 189BIM Levels of Development 191Sketching in LoD 100 BIM 193Sketching for Construction 198Chapter 8 Epilogue 205Technology Is Incremental - Even Revolutionary Technology 205Computation Is Powerful, But It Isn't Limitless 206An Imaginary Scenario about Construction 20 7How Close Is This Future in 2020? 208Appendix A What Computer Should I Buy? 211Appendix B Integrated Development Environments (Ides) For Architects 223Appendix C Sketching In Virtual Reality 227Bibliography 233Index 237
John Bacus is a Senior Director of Product Management for the Trimble Design & Engineering Solutions Group, where he works on new product strategies for the AEC industry. John has worked for over eighteen years on the design and development of SketchUp, a 3D sketching tool for design. John has degrees in Architecture from The Cooper Union and Rice University, and is currently a lecturer in the ATLAS Institute at the University of Colorado.