Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection: 8th International Conference, Euromed 2020, Virtual Even » książka
Project Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing.- Recognizing the Design Patterns of Complex Vaults: Drawing, Survey and Modeling. Experiments on Palazzo Mazzonis’ Atrium in Turin.- Autonomous Aerial Systems in Service of Cultural Heritage Protection from Climate Change Effects.- 3D Thermal Mapping of Architectural Heritage.- Crowd-based Tools for Indirect Condition Assessment and Conservation of Cultural Heritage.- Conservation Process of Porta Tiburtina, Rome: a Tool to Map, Protect, and Requalify Identity.- Evaluation of soil loss by water in archaeological landscapes by using the (R)USLE Model and GIS. The case study of Paphos district, Cyprus.- Documentation and 3D Digital Modelling: The Case of a Byzantine Christian Temple and an Ottoman Muslim Mosque in Ioannina City, Greece.- Terrestrial laser scanning and Cad for measuring deformations of cultural heritage structures. case study of El Atik’s minaret in Setif- Algeria.- Wrap-up synthesis model from high-quality HBIM complex models, and specifications, to assess Built Cultural Heritage in fragile territories (Arquata del Tronto, earthquake 2016, the church of St. Francesco, IT).- Project Paper: Remote Sensing for Archaeology and Cultural Heritage Management and Monitoring.- Cultural Master Plan Bamiyan (Afghanistan) -- A process model for the management of cultural landscapes based on remote-sensing data.- Monitoring Marine Areas from the International Space Station: the Case of the Submerged Harbor of Amathus.- A GIS and Remote sensing approach for desertification sensitivity assessment of cultural landscape in Apulia region (Italy).- ‘EXCELSIOR’ H2020 Widespread Teaming Phase 2 Project: Earth Observation & Geoinformatics Research and Innovation Agenda for Cultural Heritage.- Project Paper: Interactive Environments and Applications.- Route Generator for Integrating Cultural Heritage to Smart City: ontheroute.- Development of a virtual CH path on WEB: integration of a GIS, VR, and other multimedia data.- Kirini: An Interactive Projection-Mapping Installation for Storytelling about Mediterranean Beekeeping Heritage.- Project Paper: Reproduction Techniques and Rapid Prototyping in CH.- Digital Humanities: Prototype Development for Balinese Script.- Look Behind You! - Using a Face Camera for Mobile Augmented Reality Odometry.- A Comparative Analysis of Different Software Packages for 3D Modelling of Complex Geometries.- Robotic fabrication in conservation: digital workflows and skills evaluation.- Towards a Building Information Modeling system for identification and retrofit planning of stone damages.- Project Paper: e-Libraries and e-Archives in Cultural Heritage.- PAGODE – Europeana China.- On the Digital Road: A Case of Stecci.- Project Paper: Virtual Museum Applications (e-Museums and e-Exhibitions).- The Diary of Niels: Affective engagement through tangible interaction with museum artifacts.- Digital transformation strategy initiative in cultural heritage: The case of Tate Museum.- Time-Layered Gamic Interaction with a Virtual Museum Template.- Virtual Museum ‘Takeouts’ and DIY Exhibitions – Augmented Reality Apps for Scholarship, Citizen Science and Public Engagement.- EPANASTASIS-1821: Designing an Immersive Virtual Museum for the Revival of Historical Events of the Greek Revolution.- Virtual museums and Human-VR- Computer Interaction for Cultural Heritage Application: new levels of interactivity and knowledge of digital models and descriptive geometry.- Project Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality).- COSMOS. Cultural Osmosis - Mythology & Art. A data organization and visualization platform, with the use of AI algorithms.- Project Paper: Storytelling and authoring Tools.- Learning About the Heritage of Tinian Marble Crafts with a Location-Based Mobile Game and Tour App.- “Narration”: Integrated system for management and curation of digital content and production of personalized and collaborative narratives.- Wandering in the labyrinth - Enhancing the accessibility to the Minoan past through a visitor-sourced approach.- The Reach Project Contribution to Protecting, Preserving and Valuing Tangible and Intangible Heritage Through Participation.- Project Paper: Tools for Education.- Virtual Heritage Learning Environments.- Ex Machina: An Interactive Museum Kit for supporting educational processes in Industrial Heritage Museums.- Creative Industries and Immersive Technologies for Training, Understanding and Communication in Cultural Heritage.- Short Paper: Digital Data Acquisition Technologies in CH/2D and 3D Data Capture Methodologies and Data Processing.- Application of Digital Fabrication Technologies in Reproducing Wooden Component in Heritage Buildings.- ESTIA Disaster Management Platform for Cultural Heritage Sites.- Digital traceological and mechanoscopic methods in the study of the stone surface of historical objects.- Finite Element Analysis of Ancient Thousand Pillar Temple in Southern India.- Numerical Modeling and Modal Analysis of Puranapul an Ancient Arch Bridge.- Photogrammetric Survey for the Architectural Restoration of Ecclesiastical Cultural Heritage Monuments: The Case Study of the Church of the Holy Cross in Tochni.- Short Paper: 2D and 3D GIS in Cultural Heritage.- Mapping Cultural Heritage: CLIO MAP, Montenegro.- Short Paper: Remote Sensing for Archaeology and Cultural Heritage Management & Monitoring.- Geoinformation technologies for conservation of cultural heritage.- The Application of Digital Integration Strategy for Cultural Heritage Conservation – The Case Study of Qionglin Settlement in Kinmen County.- Land movements estimation in Amathus archaeological site in Limassol district with In- SAR DIn-SAR methodologies.- Short Paper: On-Site and Remotely Sensed Data Collection.- A Survey on Current Heritage Structural Health Monitoring Practices Around the Globe.- Short Paper: Interactive Environments and Applications.- Interacting with Cultural Heritage through Shape Representation Techniques in 3D Modeling Environments.- Artwork Identification in a Museum Environment: A Quantitative Evaluation of Factors Affecting Identification Accuracy.- The Usability of Romanian Open Data in the Development of Tourist Applications.- Development and Implementation of an Android Augmented Reality App for Virtual Museum ‘Takeouts’ and DIY Exhibitions.- Short Paper: Reproduction Techniques and Rapid Prototyping in CH.- Prototypes to increase museum experience and accessibility. Palazzo Mazzonis’ atrium in Turin: the work in progress.- BIM & rapid prototyping for architectural archive heritage.- The vault with intertwined arches in Castle of Racconigi: 3D digital.- Cross information improvement for an H-BIM Common Data Environment.- Digital 3D Modelling for Heritage Research and Education from an Information Studies Perspective.- Short Paper: e-Libraries and e-Archives in Cultural Heritage.- Language Independent Searching Tools for Cultural Heritage on the QueryLab Platform.- Co-designing Digital Engagements with Cultural Heritage Sites in Africa: A research road map for the Brandberg National Monument Area, Namibia.- Short Paper: Virtual Museum Applications (e-Museums and e-Exhibitions).- Covid-19 and Greek museums. Digitality as a mean of promoting Cultural Heritage during the Coronavirus period. New ways of expression.- Reliability Analysis of an Evaluation Experiment on Cultural Websites.- Short Paper: Visualisation Techniques (Desktop, Virtual and Augmented Reality).- Augmented Reality Cultural Route at the XerosRiver Valley, Larnaca, Cyprus.- Digitizing the Neolithic Hypogeum.- Short Paper: Storytelling and Authoring Tools.- The potential of implementing interactive storytelling experience for museums.- Short Paper: Tools for Education.- The Creative School.- The Network of the Italian University Museums for the diffusion of the scientific culture.- ANTS: From History of Science to Future of Science.- Scientific Investigation on movable Cultural Heritage.