ISBN-13: 9781138597822 / Angielski / Miękka / 2018 / 290 str.
ISBN-13: 9781138597822 / Angielski / Miękka / 2018 / 290 str.
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.