Part I Introduction1. Introduction: from greek sculpture to the digital human model-a history of "human equilibrium2. Why do we need digital human models?
Part II Human motion simulation tools3. Siemens Jack4. Human solutions RAMSIS5. Task-based digital human simulation with editors for manual work activitiesdBasic Functionalities, applications, and future works6. Santos: an integrated human modeling and simulation platform7. NexGen Ergonomics Inc. HumanCAD8. The AnyBody Modeling System9. Virtual ergonomics by dassault syste`mes10. CASIMIRda human body model for the analysis of seat vibrations11. Industrial path solutionsd - intelligently moving manikins12. ERL seat design and digital human models13. ESI unique human model for seat (dis)comfort evaluation14. Simcenter Madymo15. VIRTHUMAN models for impact16. Alaska/dynamicusdHuman movements in interplay with the environment
Part III Open source and internal DHM in posturography17. Open-source software to create a kinematic model in digital human
Part IV Elements of posture18. Human head modeling and applications19. Neck postural stabilization, motion comfort, and impact simulation20. Motion analysis and modeling of the shoulder: challenges and potential applications21. Development of a feasible finite element digital human hand model22. The spine: biomechanics and subject-specific finite element models23. Foot size and foot shape of children, adults and elderly24. Pelvic floor biomechanical assessment: current approaches and new evidence
Part V Postural interactions25. Posture and anthropometry26. Posturography
Part VI Activities of daily living27. Physics-based sit-to-stand three-dimensional motion prediction considering seat pan contact28. Digital human modeling and ergonomics of sleeping systems29. Surface transitions and stair climbing and descent30. Ingresseegress analysis for passenger vehicle design through digital human modeling31. Posture prediction and physics-based human motion simulation32. Three-dimensional body shape modeling and posturography 33. Adaptable digital human models from 3D body scans 34. Occupant comfort35. Models of the human in dynamic environments
Part VII Cognition and control in posturography36. Probabilistic reliability-physics models in aerospace human-in-the-loop (HITL) problems37. Modeling human cognitive behavior for system design
Part VIII Fields of applications38. Task analysisdErgonomically designed socio-technical work processes or humanemachine interfaces using digital ergonomictools and methods39. Rehabilitation40. Digital human modeling in aerospace41. DHM applied to ergonomic design and assessment of diagnostic ultrasound systems42. Task-based digital human simulation with Editor for manual work activitiesdindustrial applications in product design and production planning43. Medicine and the virtual physiological human44. Use of digital human modeling in product design45. Clothing46. Human modeling tools for spacesuit and hardware design and assessment47. Individualization of digital human models for planning of humanerobot collaboration48. Anthropometric modeling in forensics49. Biomechanical human models for seating discomfort assessment
Part IX DHM protocols50. Standards and Norms51. DHM data exchange protocols
Part X Integrations52. Motion analysis of work conditions using commercial depth cameras in real industrial conditions53. Design smart clothing using digital human models54. Integration of commercial pressure measurement technologies55. Haptic device integration
Part XI Case studies56. Application of 3D scanning in design education57. A virtual platform for lower limb prosthesis design and assessment58. Three-dimensional scanning of the torso and breasts to inform better bra design59. Building patternmaking theory to better represent the female form60. Digital human modeling for collaborative robotics61. Designing aircraft seats to fit the human body contour62. Posture analysis in extreme sports63. Predicting vehicle occupant postures using statistical models