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The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing.
Introduction.- Pokémon Go: Marketing Implications for Mobile Video Game.- A Survey on Purchase Intention of Hello Barbie in Brazil and Argentina.- Designing Hand Tracked Exergames with Virtual Toys.- Robot toys for children with disabilities.- Towards a Privacy Rule Conceptual Model for Smart Toys.- Designing for Parental Control: enriching usability and accessibility in the context of Smart Toys.- Threat Analysis of Smart Home Network with Vulnerable Dynamic Agents.- Privacy Preservation Framework for Smart Connected Toys.