Termin realizacji zamówienia: ok. 16-18 dni roboczych.
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This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television.
"The visual effects industry relies intimately on highly sophisticated computer vision algorithms and also provides one of the primary application areas for such algorithms. Richard Radke's comprehensive textbook on these subjects reviews hundreds of such algorithms with applications to topics such as image matting and compositing, feature tracking and matchmoving, motion capture, and 3D model acquisition. It will surely find a prominent place on both visual effect practitioners' and computer vision researchers' bookshelves." Richard Szeliski, Microsoft Research
1. Introduction; 2. Image matting; 3. Image compositing and editing; 4. Features and matching; 5. Dense correspondence and its applications; 6. Matchmoving; 7. Motion capture; 8. Three-dimensional data acquisition; Appendix: optimization algorithms for computer vision.