Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired. - Using Spinoza Log Data to Enhance CS1 Pedagogy. - Improving Student Learning Experience by the Full Integration of Classroom Response Systems into Lectures. - A Virtual Learning Environment to Acquire Orientation Skills in the LUSI Class Context. - A Layered Approach To Automatic Essay Evaluation using Word-embedding. - Generation of Adapted Learning Game Scenarios: A Model-Driven Engineering Approach. - An Approach to Advance STEM Education Practices based on IoT Technologies and the CoPs Paradigm. - Developing an Online Authoring Tool to Support Teachers in Designing 21st Century Design based Education in Primary School. - Personalized Recommendation of Open Educational Resources in MOOCs. - TECMap: Technology-Enhanced Concept Mapping for Curriculum Organization and Intelligent Support. - Improving STEM Learning Experience in Primary School by using NEWTON Project Innovative Technologies. - Pathways to Successful Online Testing: eExams with the \Secure Exam Environment" (SEE). - A Space-ecient Technique of Policy Trees for an Intelligent Tutoring System on POMDP. - A Learning analytics dashboard to analyse learning activities in interpreter training courses. - How to Apply Problem-Based Learning in a Managed Way? A Case in Computing Education. - Practical Software Engineering Capstone Course { Framework for Large, Open-Ended Projects to Graduate Student Teams. - A Systematic Mapping Study on Game Elements and Serious Games for Learning Programming. - Algorithms and Logic as Programming Primers. - An Evaluation of the Reliability, Validity and Sensitivity of Three Human MentalWorkload Measures under Dierent Instructional Conditions in Third-level Education. - An Exercise in Reverse Engineering for Safety-critical Systems: An Experience for the Classroom. - Digital Media and Informal Learning: Alteration Mechanism and Captured Episodes. - As One Size Doesn't Fit All, Personalized Massive Open Online Courses Are Required. - Intermediaries in eHealth Education. - Detecting and Addressing Design Smells in Novice PROCESSING Programs.- Investigating Embodied Music Expression through the Leap Motion:
Experimentations in Educational and Clinical Contexts. - Intuitive Reasoning in Formalized Mathematics with ELFE. - Automatic Evaluation of Students' Discussion Skills based on Their Heart Rate.