• Wyszukiwanie zaawansowane
  • Kategorie
  • Kategorie BISAC
  • Książki na zamówienie
  • Promocje
  • Granty
  • Książka na prezent
  • Opinie
  • Pomoc
  • Załóż konto
  • Zaloguj się

Collaborative Virtual Environments: Digital Places and Spaces for Interaction » książka

zaloguj się | załóż konto
Logo Krainaksiazek.pl

koszyk

konto

szukaj
topmenu
Księgarnia internetowa
Szukaj
Książki na zamówienie
Promocje
Granty
Książka na prezent
Moje konto
Pomoc
 
 
Wyszukiwanie zaawansowane
Pusty koszyk
Bezpłatna dostawa dla zamówień powyżej 20 złBezpłatna dostawa dla zamówień powyżej 20 zł

Kategorie główne

• Nauka
 [2946600]
• Literatura piękna
 [1856966]

  więcej...
• Turystyka
 [72221]
• Informatyka
 [151456]
• Komiksy
 [35826]
• Encyklopedie
 [23190]
• Dziecięca
 [619653]
• Hobby
 [140543]
• AudioBooki
 [1577]
• Literatura faktu
 [228355]
• Muzyka CD
 [410]
• Słowniki
 [2874]
• Inne
 [445822]
• Kalendarze
 [1744]
• Podręczniki
 [167141]
• Poradniki
 [482898]
• Religia
 [510455]
• Czasopisma
 [526]
• Sport
 [61590]
• Sztuka
 [243598]
• CD, DVD, Video
 [3423]
• Technologie
 [219201]
• Zdrowie
 [101638]
• Książkowe Klimaty
 [124]
• Zabawki
 [2473]
• Puzzle, gry
 [3898]
• Literatura w języku ukraińskim
 [254]
• Art. papiernicze i szkolne
 [8170]
Kategorie szczegółowe BISAC

Collaborative Virtual Environments: Digital Places and Spaces for Interaction

ISBN-13: 9781852332440 / Angielski / Miękka / 2001 / 316 str.

Elizabeth F. Churchill;David N. Snowdon;Alan J. Munro
Collaborative Virtual Environments: Digital Places and Spaces for Interaction Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro 9781852332440 Springer London Ltd - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Collaborative Virtual Environments: Digital Places and Spaces for Interaction

ISBN-13: 9781852332440 / Angielski / Miękka / 2001 / 316 str.

Elizabeth F. Churchill;David N. Snowdon;Alan J. Munro
cena 403,47 zł
(netto: 384,26 VAT:  5%)

Najniższa cena z 30 dni: 385,52 zł
Termin realizacji zamówienia:
ok. 22 dni roboczych
Bez gwarancji dostawy przed świętami

Darmowa dostawa!

Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?." And, for that matter, "What isn't a CVE?." These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici- pants in virtual environments.

Kategorie:
Informatyka, Bazy danych
Kategorie BISAC:
Computers > User Interfaces
Computers > Networking - Hardware
Wydawca:
Springer London Ltd
Seria wydawnicza:
Computer Supported Cooperative Work
Język:
Angielski
ISBN-13:
9781852332440
Rok wydania:
2001
Dostępne języki:
Angielski
Wydanie:
Edition.
Numer serii:
000005162
Ilość stron:
316
Waga:
0.52 kg
Wymiary:
23.523.5 x 15.5
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Wydanie ilustrowane

1 Collaborative Virtual Environments (CVEs): Histories, Perspectives and Issues.- 1 Collaborative Virtual Environments: Digital Spaces and Places for CSCW: An Introduction.- 1.1 Introduction.- 1.2 Collaborative Virtual Environments: Some Considerations.- 1.3 Themes Covered in the Book.- 1.4 Summary.- 2 Technical Issues and System Challenges.- 2 Extending the Limits of Collaborative Virtual Environments.- 2.1 Introduction.- 2.2 Support for Awareness of Other People.- 2.3 Support for Multiple Media.- 2.4 Support for Scalability.- 2.5 Summary and Conclusion.- 3 System Challenges for Collaborative Virtual Environments.- 3.1 Introduction.- 3.2 Collaborative Virtual Environments.- 3.3 Structures for Modelling VEs.- 3.4 Conclusion.- 4 Understanding the Network Requirements of Collaborative Virtual Environments.- 4.1 Introduction.- 4.2 User Behaviour.- 4.3 Process Behaviour.- 4.4 Distribution Architecture.- 4.5 Communication Protocol.- 4.6 Network Topology.- 4.7 Conclusions.- 3 Bodies, Presences and Interactions.- 5 “He’s Behind You”: The Experience of Presence in Shared Virtual Environments.- 5.1 Introduction.- 5.2 The Ethnographic Study.- 5.3 Presence in Electronic Environments.- 5.4 Supporting Presence through Inter subjectivity and Learnability.- 5.5 Developing Engagement Properties.- 5.6 Summary and Conclusions.- 6 All That Is Solid Melts Into Software.- 6.1 Collaborative Virtual Environments Using Symbolic Acting.- 6.2 Symbolic Acting in Action.- 6.3 Results and Re-Design.- 6.4 Conclusions and Future Work.- 7 Virtually Missing the Point: Configuring CVEs for Object-Focused Interaction.- 7.1 Introduction.- 7.2 Objects, Interaction and VR.- 7.3 Approach.- 7.4 Furniture World: An Initial Investigation.- 7.5 Duplication World: Extending Actions and Views.- 7.6 Discussion.- 4 Sharing Context in CVEs - Or “I Know What I See, But What Do You See?”.- 8 How Not To Be Objective.- 8.1 Introduction.- 8.2 Populated Information Terrains.- 8.3 Subjectivity.- 8.4 Creating a Subjective Environment.- 8.5 A Subjective Application.- 8.6 Discussion.- 8.7 Summary.- 9 Supporting Flexible Roles in a Shared Space.- 9.1 Introduction.- 9.2 Kansas.- 9.3 Two Examples.- 9.4 Awareness and WYSIWITYS.- 9.5 Capabilities in the User Interface.- 9.6 User Interfaces to Dynamic Capability Acquisition.- 9.7 Conclusions.- 5 So, Now We’re In A CVE, What Do We Do?.- 10 Designing Interactive Collaborative Environments.- 10.1 Introduction.- 10.2 Electronic Landscapes - The Web Planetarium.- 10.3 A 3D Collaborative Storytelling Tool: From Blob to Klump.- 10.4 Supervisory Robot Control and Mixed Reality.- 10.5 Potential Techniques for Spatial Interaction in Multi-User Surround Display Environments.- 10.6 Summary and Conclusions.- 11 Designing to Support Collaborative Scientific Research Across Distances: The nanoManipulator Environment.- 11.1 Introduction.- 11.2 The Scientific Research Context.- 11.3 Design to Support Collaborative Cognitive Work Across Distances.- 11.4 Design Verification and Refinement: Guidance from Social Awareness Literature.- 11.5 Evaluation.- 11.6 Conclusion.- 12 Tele-Immersive Collaboration in the CAVE Research Network.- 12.1 Introduction.- 12.2 Tele-Immersion.- 12.3 Current Applications.- 12.4 Lessons Learned.- 12.5 New Challenges.- 12.6 Summary.- 6 The Emerging and Existing Cultures of CVE Communities.- 13 Designing an Emergent Culture of Negotiation in Collaborative Virtual Communities: The DomeCityMOO Simulation.- 13.1 Introduction.- 13.2 Communication in Virtual Spaces.- 13.3 Culture and Collaborative Virtual Community Design.- 13.4 The DomeCityMOO.- 13.5 Power Negotiation and Collaboration in DomeCityMOO.- 13.6 Conclusions.- 13.7 Lessons Learned for CVE Designers About Emergent Culture and Negotiation.- 13.8 Next Steps for Culture and Collaborative Virtual Community Design.- 14 Waterfall Glen: Social Virtual Reality at Work.- 14.1 Introduction.- 14.2 The Waterfall Glen Project.- 14.3 Observations.- 14.4 Summary.- 15 The Role of the Personal in Social Workspaces: Reflections on Working in AlphaWorld.- 15.1 Introduction.- 15.2 The AlphaWorld Virtual Office.- 15.3 Beyond Encounters.- 15.4 Conclusions.- References.



Udostępnij

Facebook - konto krainaksiazek.pl



Opinie o Krainaksiazek.pl na Opineo.pl

Partner Mybenefit

Krainaksiazek.pl w programie rzetelna firma Krainaksiaze.pl - płatności przez paypal

Czytaj nas na:

Facebook - krainaksiazek.pl
  • książki na zamówienie
  • granty
  • książka na prezent
  • kontakt
  • pomoc
  • opinie
  • regulamin
  • polityka prywatności

Zobacz:

  • Księgarnia czeska

  • Wydawnictwo Książkowe Klimaty

1997-2025 DolnySlask.com Agencja Internetowa

© 1997-2022 krainaksiazek.pl
     
KONTAKT | REGULAMIN | POLITYKA PRYWATNOŚCI | USTAWIENIA PRYWATNOŚCI
Zobacz: Księgarnia Czeska | Wydawnictwo Książkowe Klimaty | Mapa strony | Lista autorów
KrainaKsiazek.PL - Księgarnia Internetowa
Polityka prywatnosci - link
Krainaksiazek.pl - płatnośc Przelewy24
Przechowalnia Przechowalnia