• Wyszukiwanie zaawansowane
  • Kategorie
  • Kategorie BISAC
  • Książki na zamówienie
  • Promocje
  • Granty
  • Książka na prezent
  • Opinie
  • Pomoc
  • Załóż konto
  • Zaloguj się

Brave Nui World: Designing Natural User Interfaces for Touch and Gesture » książka

zaloguj się | załóż konto
Logo Krainaksiazek.pl

koszyk

konto

szukaj
topmenu
Księgarnia internetowa
Szukaj
Książki na zamówienie
Promocje
Granty
Książka na prezent
Moje konto
Pomoc
 
 
Wyszukiwanie zaawansowane
Pusty koszyk
Bezpłatna dostawa dla zamówień powyżej 20 złBezpłatna dostawa dla zamówień powyżej 20 zł

Kategorie główne

• Nauka
 [2950560]
• Literatura piękna
 [1849509]

  więcej...
• Turystyka
 [71097]
• Informatyka
 [151150]
• Komiksy
 [35848]
• Encyklopedie
 [23178]
• Dziecięca
 [617388]
• Hobby
 [139064]
• AudioBooki
 [1657]
• Literatura faktu
 [228597]
• Muzyka CD
 [383]
• Słowniki
 [2855]
• Inne
 [445295]
• Kalendarze
 [1464]
• Podręczniki
 [167547]
• Poradniki
 [480102]
• Religia
 [510749]
• Czasopisma
 [516]
• Sport
 [61293]
• Sztuka
 [243352]
• CD, DVD, Video
 [3414]
• Technologie
 [219456]
• Zdrowie
 [101002]
• Książkowe Klimaty
 [124]
• Zabawki
 [2311]
• Puzzle, gry
 [3459]
• Literatura w języku ukraińskim
 [254]
• Art. papiernicze i szkolne
 [8079]
Kategorie szczegółowe BISAC

Brave Nui World: Designing Natural User Interfaces for Touch and Gesture

ISBN-13: 9780123822314 / Angielski / Miękka / 2011 / 242 str.

Daniel Wigdor
Brave Nui World: Designing Natural User Interfaces for Touch and Gesture Wigdor, Daniel 9780123822314 Morgan Kaufmann - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Brave Nui World: Designing Natural User Interfaces for Touch and Gesture

ISBN-13: 9780123822314 / Angielski / Miękka / 2011 / 242 str.

Daniel Wigdor
cena 149,93
(netto: 142,79 VAT:  5%)

Najniższa cena z 30 dni: 149,61
Termin realizacji zamówienia:
ok. 30 dni roboczych
Dostawa w 2026 r.

Darmowa dostawa!

Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface(R) tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture.

  • Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces
  • Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI
  • Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again

Kategorie:
Informatyka, Bazy danych
Kategorie BISAC:
Computers > User Interfaces
Computers > Human-Computer Interaction (HCI)
Computers > Software Development & Engineering - Computer Graphics
Wydawca:
Morgan Kaufmann
Język:
Angielski
ISBN-13:
9780123822314
Rok wydania:
2011
Ilość stron:
242
Waga:
0.63 kg
Wymiary:
23.11 x 19.05 x 1.52
Oprawa:
Miękka
Wolumenów:
01
Dodatkowe informacje:
Wydanie ilustrowane

"Brave Nui World by Daniel Wigdor and Dennis Wixon is a must read for anyone involved in creating compelling user interfaces using modern technology and who, after testing, say 'Why didn't that design work the way it was intended?' To novices in the field, it will read as a how-to guide. For seasoned designers, it reads like a novel where you suspect the outcome but there is usually a twist in the plot, giving you that extra idea to think again. I genuinely enjoyed it and I am not likely to put it away soon."-Paul Neervoort, Lead User Experience Design, Philips Design

"A good grounding framework that immediately kindles ideas of how best to use NUI. Based on the developments of the past few decades, it provides solid foundations of NUI and develops these with the use of specific examples.While this isn't a cookbook, it does provide clear thematic guidance on how to make your NUI experience excel. The book covers basic through to advanced concepts in a very clear way. Good for reference, but even better if you read it cover to cover - you will grow immeasurably."--Dylan Evans, Principal Usability Consultant, Veluuria

"Interfaces are moving beyond our usual computers and into many facets of our lives. The way we design these interfaces is changing too. Brave NUI World helps highlight the new considerations you will need when designing for NUIs."--Daniel Naumann, User Experience Designer

"Wigdor and Wixon, both researchers working on the Microsoft Surface project, present this conceptual design guide for creating natural user interfaces (NUI) for next generation computer hardware. Covering technologies such as the Surface and other multi-touch and gestural devices, the authors discuss a variety of interface techniques and problems noting each issue's compliance with NUI guiding principles and recommending ways in which new development could more closely adhere to the NUI standards. The work includes numerous illustrations and tables."--Reference and Research Book News

"From a User Experience design perspective, touch and gestural interfaces are relatively new and there is a lot to be learnt. A good book to get your feet wet is Brave NUI World: Designing Natural User Interfaces for Touch and Gesture by Daniel Wigdor, Dennis Wixon.The style is more text-bookish, but this book promises to be a valuable reference guide for those designing for touch and gestures."--The Great Remix.com

Part I: Introduction

  1. Introduction
  2. The Natural User Interface
  3. Ecological Niche: Computing and the Social Environment & Ways of Working
  4. Part II: Design Ethos of NUI

  5. Less is More
  6. Contextual Environments
  7. Spatial
  8. Social
  9. Seamless
  10. Super Real
  11. Scaffolding
  12. User Differentiation
  13. Part III: New Technologies: Understanding & Technological Artefacts

  14. The State-Model of Input Devices
  15. Fat Fingers
  16. No Touch Left Behind
  17. Touch vs. In-Air Gestures
  18. Part IV: Creating an Interaction Language

  19. MDA Revisited
  20. New Primitives
  21. Anatomy of a Gesture
  22. Makes a good Gesture Language
  23. Self-Revealing Gestures
  24. Mode and Flow of a Gesture System
  25. Part V: No such thing as Touch

  26. Know your platform: Vision, Resistive, Capacitive, etc.
  27. The Fundamentals Have to Work
  28. Number of Contacts
  29. Contact Data: Shape, Pressure, and Hover
  30. Vertical/Horizontal/Mobile
  31. Part VI: Process: How do You Get There?

  32. NUI UDI (User Defined Interface) and the Myth of the 'Natural Gesture Set'.
  33. False Recognition
  34. RITE With a Purpose
  35. Part VII: Conclusion

  36. Conclusion: A word About Engineering

Daniel Wigdor is an Assistant Professor of computer science at the University of Toronto. Before joining U of T, he worked at Microsoft in nearly a dozen different roles, among them serving as the User Experience Architect of the Microsoft Surface product, and as a cross company expert in the creation of Natural User Interfaces. Before joining Microsoft, he previously conducted research in advanced user interfaces and devices at Mitsubishi Electric Research Labs, and at the Initiative in Innovative Computing at Harvard University. He is also co-founder of Iota Wireless, a company dedicated to the commercialization of NUI technologies for mobile phones. Daniel's work has been described in dozens of publications in leading international conferences, journals, and books. His is the recipient of a Wolfond Fellowship and an ACM Best Paper Award. Dennis Wixon is currently Discipline Lead for Microsoft US BPD. Prior to this role he was the head of research for Microsoft Surface, and has also managed research teams at Microsoft Game Studies, and MSN/Home Products. Before joining Microsoft, Dennis managed the usability team at Digital Equipment Corporation, where a number of important usability methods such as Usability Engineering and Contextual Inquiry were developed. Dennis has been an active member of the user-research community for over 25 years. He co-chaired CHI 2002 served as Vice President for Conferences for ACM SIGCHI. Dennis has co-authored over sixty articles, book chapters and presentations on research methods and theory. He is an adjunct Full Professor in the Human Centered Design and Engineering Department at University of Washington and co-edited with Dr. Judy Ramey the book Field Methods Case Book for Software Design. Dennis holds a Ph.D. in Social Psychology from Clark University.



Udostępnij

Facebook - konto krainaksiazek.pl



Opinie o Krainaksiazek.pl na Opineo.pl

Partner Mybenefit

Krainaksiazek.pl w programie rzetelna firma Krainaksiaze.pl - płatności przez paypal

Czytaj nas na:

Facebook - krainaksiazek.pl
  • książki na zamówienie
  • granty
  • książka na prezent
  • kontakt
  • pomoc
  • opinie
  • regulamin
  • polityka prywatności

Zobacz:

  • Księgarnia czeska

  • Wydawnictwo Książkowe Klimaty

1997-2025 DolnySlask.com Agencja Internetowa

© 1997-2022 krainaksiazek.pl
     
KONTAKT | REGULAMIN | POLITYKA PRYWATNOŚCI | USTAWIENIA PRYWATNOŚCI
Zobacz: Księgarnia Czeska | Wydawnictwo Książkowe Klimaty | Mapa strony | Lista autorów
KrainaKsiazek.PL - Księgarnia Internetowa
Polityka prywatnosci - link
Krainaksiazek.pl - płatnośc Przelewy24
Przechowalnia Przechowalnia