14. Exploring Images, Pictures and Animation for Android Apps
creating, capturing, using of still images
15. Exploring device capabilities - calls, location, sensors and more
more device features
Part IV - Get Together
16. Understanding Events, Notifcations, Intents and Receivers
events, intents and user- and system-handling
17. Working with Services, Libraries, Notifications and Parallel Applications
creating and using services, and threads, using other libraries
18. Understanding Files, Databases and Content Providers for Android
file handling, SQLite, 3rd-party providers
19. Protecting Users and Data with Permissions and Security
manifest controls, encryption, basic infosec
20. Preparing Your Android App for Release and Sale!
APK packaging, Google developer accounts, Google Play
Grant Allen, Ph.D. has worked in the technology field for over 20 years, as a CTO, entrepreneur, and emerging technology expert. After successful startup exits and a decade at Google, Grant's focus is now mentoring and coaching startups and hi-tech companies on building great teams and great technology. He is a frequent speaker on topics such as big data, mobile ecosystems, Android, wearables, IoT, disruptive innovation, and more. Grant has a PhD in computer science based on research he performed whilst at Google, an MBA specializing in technology management, and he is the author of seven books on various mobile platform and data technology topics.
Get started as a mobile app developer and learn the art and science of Android app development. With no assumed knowledge about programming languages or Android required, you will gain the key skills for constructing fully functional Android apps for smartphones, tablets, and other devices.
You will also build a solid foundation in the Java programming language and the business of creating and releasing software for Android. Along the way you’ll get comfortable with Android Studio - the best way to write modern Android apps - before diving into your first Android code. The author spends plenty of time explaining how to build a robust UI with widgets, menus, layouts and more. These components will be the basis of your Android apps and so are covered in depth.
Having grasped the basics, you’ll move onto what will make your app stand out: sound, music, images, animations, and notifications. Taking these elements and combining them with phone features like calling and sensors, will take your apps to the next level.
The final part of the book covers services, events, intents, receivers, files and databases, essential sources of information and functionality for users and your app. In addition, you'll see how to protect your users and their data with permissions and security in examples throughout the book
You will:
Get started with Android and build your first apps with it
Install and use the Android Studio IDE
Set up and manage the app development life cycle
Master the basics of Java and XML required to create Android apps
Discover the strengths and features of the Android APIs and device capabilities