Quadratic Vertex Kernel for Split Vertex Deletion.- The temporal explorer who returns to the base.- Minimum Convex Partition of Point Sets.- Parameterized Complexity of Safe Set.- Parameterized Complexity of Diameter.- Fixed-parameter algorithms for maximum-profit facility location under matroid constraints.- Project Games.- Subgraph Isomorphism on Graph Classes that Exclude a Substructure.- Your Rugby Mates Don't Need to Know your Colleagues: Triadic Closure with Edge Colors.- k-cuts on a path.- Extension of vertex cover and independent set in some classes of graphs.- On Hedonic Games with Common Ranking Property.- Complexity of scheduling for DARP with soft ride times.- Vertex Deletion on Split Graphs: Beyond 4-Hitting Set.- Fair Hitting Sequence problem: scheduling activities with varied frequency requirements.- Towards a Theory of Mixing Graphs: A Characterization of Perfect Mixability.- Searching by heterogeneous agents.- Finding a Mediocre Player.- Covering Tours and Cycle Covers with Turn Costs: Hardness and Approximation.- The Parameterized Position Heap of a Trie.- Parameterized Algorithms for Generalizations of Directed Feedback Vertex Set.- Shortest Reconfiguration Sequence for Sliding Tokens on Spiders.- Turing Tumble is P(SPACE)-Complete.- Linear-Time In-Place DFS and BFS on the Word RAM.- A Faster Algorithm for the Strongly Stable b-Matching Problem.- Eternal Domination in Grids.- On the Necessary Memory to Compute the Plurality in Multi-Agent Systems.- Complexity of Vertex Switching on Edge-Bicolored Graphs.- Independent lazy better-response dynamics on network games.- Subset Feedback Vertex Set in Chordal and Split Graphs.