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Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI

ISBN-13: 9781803232669 / Angielski / Miękka / 2023 / 478 str.

Stephen DeStefano, J.D. Gauchat, J.D. Gauchat
Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI Stephen DeStefano, J.D. Gauchat, J.D. Gauchat 9781803232669 Packt Publishing Limited - książkaWidoczna okładka, to zdjęcie poglądowe, a rzeczywista szata graficzna może różnić się od prezentowanej.

Animating SwiftUI Applications: Create visually stunning and engaging animations for iOS with SwiftUI

ISBN-13: 9781803232669 / Angielski / Miękka / 2023 / 478 str.

Stephen DeStefano, J.D. Gauchat, J.D. Gauchat
cena 195,78
(netto: 186,46 VAT:  5%)

Najniższa cena z 30 dni: 195,25
Termin realizacji zamówienia:
ok. 16-18 dni roboczych.

Darmowa dostawa!

Unleash the power of SwiftUI 4 by building dynamic, cross-platform projects with iOS 16 that will amaze your users Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the basics of declarative programming and animation Understand the fundamentals of SwiftUI and animatable properties Learn while working on beginner-to-advanced level animation projects Book DescriptionSwift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.What you will learn Understand the fundamentals of SwiftUI and declarative programming Master animation concepts like state variables and time curves Explore animation properties like hueRotation, opacity, and scale Create animations using physics, gravity, collision, and more Use the GeometryReader to align views across various platformsCombine different animations for more dynamic effects Add audio to your animations for an interactive experience Who this book is forThis book is for aspiring SwiftUI developers who have a basic understanding of Swift. It can also be used by SwiftUI developers, UIKit developers, and iOS developers that are new to SwiftUI and want to improve their animation proficiency.

Unleash the power of SwiftUI 4 by building dynamic, cross-platform projects with iOS 16 that will amaze your users Purchase of the print or Kindle book includes a free PDF eBook Key Features Explore the basics of declarative programming and animation Understand the fundamentals of SwiftUI and animatable properties Learn while working on beginner-to-advanced level animation projects Book DescriptionSwift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.What you will learn Understand the fundamentals of SwiftUI and declarative programming Master animation concepts like state variables and time curves Explore animation properties like hueRotation, opacity, and scale Create animations using physics, gravity, collision, and more Use the GeometryReader to align views across various platformsCombine different animations for more dynamic effects Add audio to your animations for an interactive experience Who this book is forThis book is for aspiring SwiftUI developers who have a basic understanding of Swift. It can also be used by SwiftUI developers, UIKit developers, and iOS developers that are new to SwiftUI and want to improve their animation proficiency.

Kategorie:
Informatyka
Wydawca:
Packt Publishing Limited
Język:
Angielski
ISBN-13:
9781803232669
Rok wydania:
2023
Ilość stron:
478
Wymiary:
23.5x19.1
Oprawa:
Miękka


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