ISBN-13: 9781507722220 / Angielski / Miękka / 2015 / 174 str.
In the beginning, the Developers made Yhore. Into this world came Monch, a hero of pixelated good features. From the beginning, he was not there to win the game, he was there to conquer the world. Join Monch's real adventures in an imaginary world on a massive multiplayer server far, far away for an adventure that knows no bounds (only respawn times) Kingdoms of Yhore is a popular new massively multiplayer online role playing game (MMORPG) based on the works of pulp fantasy author R. James Whitecastle. Shortly after launch, a new character is created, one that defies merely playing in the game world. His goal was beyond simple digital existence. Instead he dared to conquer it for his own purpose. Monch, the Unholy Templar of Ahriman, knew his destiny was to bring back the fabled city of Akaeron, the dark kingdom that had been relegated to mere backstory for the game. To that end, he would become a champion like no other in the Kingdoms of Yhore (the game and the world). These are the tales of his creation and rise to power, his trials and tribulations and the beginning of his foothold as a major influence in this world that rejects having major influences from the player-base. Can Monch succeed, even though hundreds of other players, millions of lines of computer code and dozens of game developers literally stand in his way? The story unfolds inside. Spoilers: Monch also frequently talks to a dead cat.