List of illustrations; Acknowledgements; Introduction; 1: Falling with style? The Computer-Animated Film and Genre; 2: Towards a Journey Narrative syntax; 3: Notes on a Luxo world; 4: Computer-Animated Films and Anthropomorphic Subjectivity; 5: Object Transformation and the Spectacle of Scrap; 6: Pixar, Performance and Puppets; 7: Monsters, Synch: A Taxonomy of the Star Voice; 8: From Wile E. to Wall-E: Computer-Animated Film Comedy; 9. Dreamworks Animation, Metalepsis and Diegetic Deconstruction; 10: The Mannerist Game; Conclusion: Satisfying a Spirit of Adventure; Bibliography; Index