Termin realizacji zamówienia: ok. 16-18 dni roboczych.
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This first textbook on experimental mathematics that gives a comprehensive introduction to the application of computer programs in mathematical innovation.
'I'd like to applaud the authors for their interesting, innovative, well-structured book that is sure to serve as a standard for some time against which other future books of a similar kind will be measured against.' Michael de Villiers, The Mathematical Gazette
1. Experimental method; 2. Basic programming in Maple; 3. Iteration and recursion; 4. Visualization; 5. Symbolic inversion; 6. Pseudorandomness; 7. Time, memory and precision; 8. Applications of linear algebra and graph theory.