1. Computer Abstractions and Technology 2. Instructions: Language of the Computer 3. Arithmetic for Computers 4. The Processor 5. Large and Fast: Exploiting Memory Hierarchy 6. Parallel Processors from Client to Cloud
Appendix A. Assemblers, Linkers, and the SPIM Simulator B. The Basics of Logic Design C. Graphics and Computing GPUs D. Mapping Control to Hardware E. A Survey of RISC Architectures for Desktop, Server, and Embedded Computers