No longer a hobby just for geeks holed up in basements, video games are everywhere. From public parks swarming with families hunting for Pokemon to enthusiasts who live on the bleeding edge of PC hardware, millions of people play games every day. A select few of those individuals are so inspired by their favorite games that they make the jump from player to creator, becoming architects of experiences that leave indelible marks on our lives and culture. These are their stories. Weaving together extensive research and interviews, Making Fun: Stories of Game Development - Volume 1 chronicles...
No longer a hobby just for geeks holed up in basements, video games are everywhere. From public parks swarming with families hunting for Pokemon to en...
Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers. But long before video games became a multi-billion-dollar industry, two hackers invented the Apple II, a PC that contained less memory than the average Microsoft Word document and bowled over consumers by displaying four colors at once. Some users tapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along...
Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as ...
Author's Note: Stay Awhile and Listen: Book I - Legendary Edition contains bonus material. For a slimmer book without additional content, refer to Stay Awhile and Listen: Book I Narrative Edition. - Two companies. Two opposing cultures. One multi-billion-dollar video-game empire. Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book 1 invites readers to discover the origin of Blizzard North, a studio built by gamers, for gamers, and Blizzard Entertainment, a convergence of designers driven to rule their industry. Composed from exhaustive research and...
Author's Note: Stay Awhile and Listen: Book I - Legendary Edition contains bonus material. For a slimmer book without additional content, refer to Sta...
Author's Note: Stay Awhile and Listen: Book I - Narrative Edition contains no supplementary material. For additional content, refer to Stay Awhile and Listen: Book I Legendary Edition. - Two companies. Two opposing cultures. One multi-billion-dollar video-game empire. Stay Awhile and Listen: How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire - Book 1 invites readers to discover the origin of Blizzard North, a studio built by gamers, for gamers, and Blizzard Entertainment, a convergence of designers driven to rule their industry. Composed from exhaustive research and hundreds of...
Author's Note: Stay Awhile and Listen: Book I - Narrative Edition contains no supplementary material. For additional content, refer to Stay Awhile and...