Focusing on applications being used in Asia with a serious educational purpose, this volume offers expert analysis of the challenges, and the far-reaching potential, of games and social media in contexts as diverse as applied psychology and computer security.
Focusing on applications being used in Asia with a serious educational purpose, this volume offers expert analysis of the challenges, and the far-reac...
This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.
The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and...
This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, i...