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Kategorie szczegółowe BISAC
 Network Optimization: 5th International Conference, INOC 2011, Hamburg, Germany, June 13-16, 2011, Proceedings Pahl, Julia 9783642215261 Springer
Network Optimization: 5th International Conference, INOC 2011, Hamburg, Germany, June 13-16, 2011, Proceedings

Pahl, Julia
Constitutes the refereed proceedings of the 5th International Conference on Network Optimization, INOC 2011, that was held in Hamburg, Germany.
Constitutes the refereed proceedings of the 5th International Conference on Network Optimization, INOC 2011, that was held in Hamburg, Germany.
cena: 402,53
 Gamification in Education and Business Torsten Reiners Lincoln Wood 9783319102078 Springer
Gamification in Education and Business

Torsten Reiners Lincoln Wood
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project. Using different theoretical backgrounds from various areas including behavioral economics, game theory, and complex adaptive systems, the contributors aim to help readers avoid common problems and difficulties that they could face with poor implementation. The book's contributors are scholars and academics from the many areas where the key theory of gamification typically comes from. Ultimately, the book's...
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to ...
cena: 1127,15
 Gamification in Education and Business Torsten Reiners Lincoln Wood 9783319344300 Springer
Gamification in Education and Business

Torsten Reiners Lincoln Wood
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to successfully implement for a project.
This book is dedicated to applied gamification in the areas of education and business, while also covering pitfalls to avoid and guidelines needed to ...
cena: 1127,15
 Synthetic Worlds: Emerging Technologies in Education and Economics Hebbel-Seeger, Andreas 9781493941209 Springer
Synthetic Worlds: Emerging Technologies in Education and Economics

Hebbel-Seeger, Andreas

Synthetic Worlds, Virtual Worlds, and Alternate Realities are all terms used to describe the phenomenon of computer-based, simulated environments in which users inhabit and interact via avatars. The best-known commercial applications are in the form of electronic gaming, and particularly in massively-multiplayer online role-playing games like World of Warcraft or Second Life. Less known, but possibly more important, is the rapid adoption of platforms in education and business, where Serious Games are being used for training purposes, and even Second Life is being used in many situations...

Synthetic Worlds, Virtual Worlds, and Alternate Realities are all terms used to describe the phenomenon of computer-based, simulated environments i...

cena: 603,81


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