ISBN-13: 9781138595309 / Angielski / Miękka / 2019 / 392 str.
ISBN-13: 9781138595309 / Angielski / Miękka / 2019 / 392 str.
Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.