ISBN-13: 9783319496061 / Angielski / Twarda / 2017 / 594 str.
ISBN-13: 9783319496061 / Angielski / Twarda / 2017 / 594 str.
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.