Beyond Computers: Wearables, Humans, And Things - WHAT!.- Supporting the Experience of Stakeholders of Multimedia Art – Towards an Ontology.- User Experiences and Wellbeing at Work (UX@Work).- Wellbeing at Work: Four Perspectives on What User Experiences with Artifacts May Contribute.- The ''aftermath'' of Industry 4.0 in Small and Medium Enterprises.- User Persona of Mother of Preterm Neonate.- Livability- Analysis of People’s Living Comfort in Different Cities of India Using GIS: A Prototype.- Digital Peer-Tutoring: Early Results from a Field Evaluation of a UX at Work Learning Format in SMEs.- Proposed System for a Socio-technical Design Framework for Improved User Collaborations with Automation Technologies.- Workshop on Handling Security, Usability, User Experience and Reliability in User-Centered Development Processes.- Assessing the Performance of Agile Teams.- Characterizing Sets of Systems: Representation and Analysis of Across-Systems Properties.- Designing an Intelligent User Interface.- On the Development of Context-aware Augmented Reality Applications.- Towards Identification of Patterns Aligning Security and Usability.