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Grafika komputerowa

 Autodesk Fusion 360 Introduction to Parametric Modeling: Autodesk Authorized Publisher - 2nd Edition Ascent -. Center for Technical Knowledge 9781943184903 Ascent, Center for Technical Knowledge

The Autodesk(r) Fusion 360 Introduction to Parametric Modeling student guide provides you with an understanding of the parametric design philosophy using the Autodesk(r) Fusion 360 software. Through a hands-on, practice-intensive curriculum, you will learn the key skills and knowledge required to design models using the Autodesk Fusion 360 software. Enhanced with...

cena: 255,52
    
Autodesk Fusion 360 Introduction to Parametric Modeling: Autodesk Authorized Publisher - 2nd Edition
 AutoCAD Civil 3D 2017 (R1): Review for Certification Ascent -. Center for Technical Knowledge 9781943184538 Ascent, Center for Technical Knowledge

The AutoCAD(R) Civil 3D(R) 2017 (R1): Review for Certification is a comprehensive review guide to assist in preparing for the AutoCAD Civil 3D Certified Professional exam. It enables experienced users to review learning content from ASCENT that is related to the exam objectives. The content and exercises have been added to this training guide in the same order...

cena: 368,80
    
AutoCAD Civil 3D 2017 (R1): Review for Certification
 Photoshop Glamour 717: To Entertain and Educate at the Same Time. John Goldstein 9781540559678 Createspace Independent Publishing Platform
- Professional Photoshop magazine - Designed for people, who are looking for a job, and to apply for a position need a Photoshop knowledge. - Beginner, Intermediate, Advanced, Professional level book. - The book based on personal working experience in editorial offices and graphic design studios. - Full color, 8x10 inches format book. - In the book You can find 20 color glamour photos, with...
cena: 69,69
    
Photoshop Glamour 717: To Entertain and Educate at the Same Time.
 Making Games for the Atari 2600 Steven Hugg 9781541021303 Createspace Independent Publishing Platform
The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover...
cena: 155,79
    
Making Games for the Atari 2600
 Games User Research: A Case Study Approach Miguel Angel Garcia-Ruiz 9781498706407 AK Peters

"Fundamentally, making games is designing with others, everyone contributing from different angles towards the best possible product. Conclusively, Garcia-Ruiz has chosen a collection of chapters that demonstrates several different aspects of working in gaming and working with others that stands to raise the level of expertise in the field."
Veronica Zammitto, Senior Lead Games User...

cena: 445,41
    
Games User Research: A Case Study Approach
 Game Engine Gems 3 Eric Lengyel 9781498755658 AK Peters

This book, the third volume in the popular Game Engine Gems series, contains 22 new chapters that concisely present particular techniques, describe clever tricks, or offer practical advice within the subject of game engine development. Each chapter is filled with the expert knowledge and wisdom of seasoned professionals from both industry and academia.

The book is divided into...

cena: 316,84
    
Game Engine Gems 3
 Solidworks 2016 Learn by Doing: Part, Assembly, Drawings, Sheet Metal, Surface Design, Mold Tools, Weldments, Dimxpert, and Rendering Tutorial Books 9781523951352 Createspace Independent Publishing Platform

SOLIDWORKS 2016 Learn by doing introduces new users to mechanical design using SOLIDWORKS and how it can be used to create a variety of models. In fourteen tutorial based chapters, author guides you through all the necessary commands and options in SOLIDWORKS 2016, from sketching to parametric modeling and finally ending with rendering. The commands are presented one step at a time using...

cena: 119,53
    
Solidworks 2016 Learn by Doing: Part, Assembly, Drawings, Sheet Metal, Surface Design, Mold Tools, Weldments, Dimxpert, and Rendering
 Learn to Implement Games with Code John M. Quick 9781498753388 AK Peters

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide...

cena: 215,09
    
Learn to Implement Games with Code
 Level Design: Processes and Experiences Christopher W. Totten 9781498745055 AK Peters

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels experiencing levels, designing levels, constructing levels, and testing levels. These diverse perspectives offer readers a window into the...

cena: 215,09
    
Level Design: Processes and Experiences
 Making Deep Games: Designing Games with Meaning and Purpose Doris Rusch 9781138812123 Focal Press

Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch s, Making Deep Games, combines this insight along with the...

cena: 461,21
    
Making Deep Games: Designing Games with Meaning and Purpose
 Material Appearance Modeling: A Data-Coherent Approach Yue Dong Stephen Lin Baining Guo 9783662523629 Springer

A principal aim of computer graphics is to generate images that look as real as photographs. Realistic computer graphics imagery has however proven to be quite challenging to produce, since the appearance of materials arises from complicated physical processes that are difficult to analytically model and simulate, and image-based modeling of real material samples is often impractical due to...

cena: 533,94
    
Material Appearance Modeling: A Data-Coherent Approach
 Computer Vision -- Eccv 2016 Workshops: Amsterdam, the Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part I Gang Hua Herve Jegou 9783319466033 Springer

The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016.

27 workshops from 44 workshops proposals were selected for inclusion in the proceedings. These address the following themes: Datasets...
cena: 492,68
    
Computer Vision -- Eccv 2016 Workshops: Amsterdam, the Netherlands, October 8-10 and 15-16, 2016, Proceedings, Part I
 Gstreamer 1.8.3 Application Development Manual Wim Taymans Steve Baker Andy Wingo 9789888406654 Samurai Media Limited
GStreamer is an extremely powerful and versatile framework for creating streaming media applications. Many of the virtues of the GStreamer framework come from its modularity: GStreamer can seamlessly incorporate new plugin modules. But because modularity and power often come at a cost of greater complexity, writing new applications is not always easy.
This guide is intended to help you...
cena: 142,19
    
Gstreamer 1.8.3 Application Development Manual
 Natural User Interfaces in Medical Image Analysis: Cognitive Analysis of Brain and Carotid Artery Images Marek R. Ogiela Tomasz Hachaj 9783319377001 Springer

Although the capabilities of computer image analysis do not yet match those of the human visual system, recent developments have made great progress towards tackling the challenges posed by the perceptual analysis of images.

This unique text/reference highlights a selection of important, practical applications of advanced image analysis methods for medical images. The book covers the...

cena: 442,17
    
Natural User Interfaces in Medical Image Analysis: Cognitive Analysis of Brain and Carotid Artery Images
 Autodesk Navisworks 2017 (R1): Essentials: Autodesk Authorized Publisher Ascent -. Center for Technical Knowledge 9781943184842 Ascent, Center for Technical Knowledge

The Autodesk(r) Navisworks(r) 2017 (R1): Essentials student guide instructs students in best approaches to combine 3D geometry from cross disciplines into one scene to enable effective model reviews. Through a hands-on, practice-intensive curriculum, students acquire the knowledge needed to review and markup the model, use TimeLiner, Animator, Scripter,...

cena: 368,80
    
Autodesk Navisworks 2017 (R1): Essentials: Autodesk Authorized Publisher
 Computer Vision in Sports Thomas B. Moeslund Graham Thomas Adrian Hilton 9783319379739 Springer

The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports.

Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge...

cena: 442,17
    
Computer Vision in Sports
 

The Autodesk(R) Inventor(R) 2017 (R1): Review for Certification is a comprehensive review guide to assist in preparing for the Autodesk Inventor Certified Professional exam. It enables experienced users to review learning content from ASCENT that is related to the exam objectives.

New users of the Autodesk(R) Inventor(R) 2017 (R1) software...

cena: 368,80
    
Autodesk Inventor 2017 (R1): Review for Certification
 Adobe Indesign CC Classroom in a Book (2017 Release) Kelly Kordes Anton John Cruise 9780134664095 Adobe Press
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe InDesign choose Adobe InDesign CC Classroom in a Book (2017 release) from Adobe Press. The 16 project-based lessons in this book show users step-by-step the key techniques for working in InDesign. Designers will build a strong foundation of typographic, page layout, and document-construction skills...
cena: 215,10
    
Adobe Indesign CC Classroom in a Book (2017 Release)
ilość książek w kategorii: 3599